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Sprinting slash
Posted: Sat Feb 13, 2016 7:05 am
by Abek
As I murder everything, I like to leave one guy from each squad alive to spread tales of my terror.
Problem is, I keep crippling enemies and then they all run off all arm flappily. I try catch most of them, but I do this moronic maneuver where I stop and swing and miss him by a good mile. He's clearly running away, so it doesn't make any sense to aim where he was.
Only thing that works is to position your guy ahead of him and hope you can baseball bat swing him as he runs into you. Whammo.
But there's got to be a better way!
What if you could slice and stan into an opponent as you ran? This would make charges and ambushes significantly more effective as well as grant you the ability to kill those pesky runners.
Just picture your swords(wo)man sprinting bladefirst into the back of some shocked bandit.
His dying cry will be, "But you were supposed to attack where I wassssssss..... -perishes-"
That would be lovely.
Re: Sprinting slash
Posted: Sun Feb 14, 2016 5:32 pm
by dimzki
it might be hard to swing your weapon while chasing someone

, because you need a good footwork for that, usually instead of "sprinting slash" a running enemy, you tackle them down, no ? i'd prefer if the developer make it like that. Since they've already implemented the "pick up" and "put down", why not "tackle down" ? it'll make the one who got tackled immobile like if they're being picked up, just different position, and you character will switch to hand-to-hand combat and do some juijutsu thing

then add a new skill "grappling" to determine how effective your character is when tackling an enemy and neutralize him/her
but then i heard that range weapon is going to be implemented, i'd prefer to just shoot them down with my crossbow/bow/javelin/spiked-bolas/net/tomahawk/etc instead of running him down..
Re: Sprinting slash
Posted: Sun Feb 14, 2016 6:11 pm
by Hatsune_Neko
an sprinting lunge would be better, where you come up behind and then lunge the sword forward in a stabbing motion. this would be more realistic i think then the running forward and swinging.
Re: Sprinting slash
Posted: Sun Feb 14, 2016 8:46 pm
by 1stratos1
Nice idea, and i also agree with Hatsune, something liek this or just a jump swing version would be great, but maybe not for big swords, with katanas, wakizashis its possible, but for the big guns dunno...
Maybe they could add it in assassinate (dunno how it works but it make sense no?) as the other got his back on u and actually he is fully defenseles.
Re: Sprinting slash
Posted: Tue Feb 16, 2016 11:05 am
by dimzki
Re: Sprinting slash
Posted: Tue Feb 16, 2016 4:44 pm
by Hatsune_Neko
Tackling can be rather non productive except from one direction
Its most effective from the front. from the back your more likely to get your head kicked in by the fleeing persons boots and is difacult to bring someone down from behind unless you have a weight advantage.
Watch american football as an example.
Re: Sprinting slash
Posted: Tue Feb 16, 2016 7:12 pm
by swillo
Depending on what options the empty hand fighting takes take downs would be cool, I would like to be able to subdue someone with out having to batter them.
Having a few learnable moves like take down, tackle, disarm, submit as part of H2H would be nice, we will wait to see what options they give us.
Re: Sprinting slash
Posted: Tue Feb 16, 2016 7:18 pm
by Hatsune_Neko
yea
unarmed combat will eventually make it into the game.
Re: Sprinting slash
Posted: Tue Feb 16, 2016 8:43 pm
by Abek
Hatsune_Neko wrote:yea
unarmed combat will eventually make it into the game.
I'm going to be upset if an unarmed man can take down a saber wielding warrior. I'm a martial artist, so please don't give me any BS about how a good martial artist would be able to take down a knife fighter, sword wielder, etc.,
With equally skilled participants, the armed fighter will win the majority of the time.
Bump for the idea of a lunging stab. Good idea!
I was thinking more a slash to the hamstrings and legs.
Re: Sprinting slash
Posted: Tue Feb 16, 2016 9:01 pm
by Hatsune_Neko
Abek wrote:I was thinking more a slash to the hamstrings and legs.
thats a great idea if they standing still. not so great if they running and the ankles being the fastest moving part on the body. bit more feasible for the upper legs as larger target area and the ROM on them isn't as great as it is on the lower leg.
Re: Sprinting slash
Posted: Tue Feb 16, 2016 9:18 pm
by Abek
Hatsune_Neko wrote:
thats a great idea if they standing still. not so great if they running and the ankles being the fastest moving part on the body. bit more feasible for the upper legs as larger target area and the ROM on them isn't as great as it is on the lower leg.
Might as well aim for the back of the neck like the large cats do. Kinda lethal though. Be nice if there was a targeting system for all combat to select which limbs you wanted to target. Could make crippling the right arm and legs a priority.
That would be awesome.