Attacks hitting the right limbs!
Posted: Fri Feb 19, 2016 1:17 am
I was watching combat and I realized something.
A big issue with the combat in Kenshi is that the location you hit is determined by the different percent chances of hitting different limbs.
Which type of strike you use is determined by the weapon type.
Why can't we pair the strike animation with the location of the damage?
That way, when you hit the head, you strike at the head.
Right now, three overhand chops still have a good chance of landing and hitting the legs three times.
We'll need some new animations for swings and blocksat the legs, but I think this would improve the way combat functions in this game drastically.
A big issue with the combat in Kenshi is that the location you hit is determined by the different percent chances of hitting different limbs.
Which type of strike you use is determined by the weapon type.
Why can't we pair the strike animation with the location of the damage?
That way, when you hit the head, you strike at the head.
Right now, three overhand chops still have a good chance of landing and hitting the legs three times.
We'll need some new animations for swings and blocksat the legs, but I think this would improve the way combat functions in this game drastically.