Adding 2 more color stages to stealth

The place to request or suggest new ideas and features.
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lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Thu May 05, 2016 12:32 am

This is a "fluff" feature that would be really nice for people who sneak a lot and have higher sneak levels.

Right now the "yellow" status is way too broad. I have no idea when it will go from yellow to red, and from blue to yellow. At high sneak levels you can expect to be hidden for a longer amount of time, but you still don't really know exactly when you're going to get busted.

Putting 2 more color checks in, one with a yellow gradient put into the middle with blue edges, and the other with a red gradient in the middle with yellow on the edges would let me know when somebody actually starts to actually realize I'm there.

TacticalMaster
Posts: 363
Joined: Sun Mar 24, 2013 5:38 am

Thu May 05, 2016 1:16 am

Gradient phasing is a good idea. It'd help us be more wary while we're stealthing our characters.

killerx243
Posts: 119
Joined: Thu Jan 26, 2012 6:35 pm

Thu May 12, 2016 3:21 pm

I agree, started to train my main traveler in the ways of ninja so we can have some fun and then just run away.

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