Storage containers only accessible for the building it's in.
Posted: Fri May 06, 2016 5:56 pm
So that's a bit of a vague title, I know. Wasn't really sure how to word it in a single sentence other than that.
TL;DR: Storage containers built inside buildings get a checkbox option to make it so people from outside the building don't come in and grab stuff out of it.
What I'm trying to suggest is that there be an option when you click on the storage container, so that people that are outside of the building it is built in DON'T come in and take stuff from it.
Right now if someone needs a certain resource, they will go and take it from any storage that has it. This makes it difficult to make storages specific for some buildings.
An example of this is my current base. I am using Wheat for both fuel to power my generators and to make bread out of. The problem with this is that the grain silo goes through wheat MUCH faster than the Bio-fuel processor, so even though i have a lot of wheat farms my guy working the bio-fuel processor doesn't get a chance to grab nearly enough wheat to make an acquitted amount of fuel compared to he guys making flour.
Now sure I could get around this by giving him a large traders backpack and stuff it full of a bunch of wheat before the others get to it, but that only adds to even more micromanagement. It'd be much nicer if i could simply build a wheat storage barrel inside the building i have my Bio-fuel processor and fill that up with wheat, and then only the guy working the Bio-fuel processor would grab from it. and not the guys on the grain silo who are outside.
TL;DR: Storage containers built inside buildings get a checkbox option to make it so people from outside the building don't come in and grab stuff out of it.
What I'm trying to suggest is that there be an option when you click on the storage container, so that people that are outside of the building it is built in DON'T come in and take stuff from it.
Right now if someone needs a certain resource, they will go and take it from any storage that has it. This makes it difficult to make storages specific for some buildings.
An example of this is my current base. I am using Wheat for both fuel to power my generators and to make bread out of. The problem with this is that the grain silo goes through wheat MUCH faster than the Bio-fuel processor, so even though i have a lot of wheat farms my guy working the bio-fuel processor doesn't get a chance to grab nearly enough wheat to make an acquitted amount of fuel compared to he guys making flour.
Now sure I could get around this by giving him a large traders backpack and stuff it full of a bunch of wheat before the others get to it, but that only adds to even more micromanagement. It'd be much nicer if i could simply build a wheat storage barrel inside the building i have my Bio-fuel processor and fill that up with wheat, and then only the guy working the Bio-fuel processor would grab from it. and not the guys on the grain silo who are outside.