Underground Dwellings!
Posted: Mon May 09, 2016 8:20 am
I have to admit, I mostly want to see this used against me. I still imagine I would like to build them, as well, though.
I suggest two new building types. Each would be contained within the terrain -- so green if it doesn't poke through the terrain, red if anything sticks above ground. The names are not meant as suggestions for in-game, but more as descriptors.
-- "Foxhole": a small underground space with a ladder to climb out. It would be square as wide as a Small Shack. If the ladder isn't possible (I think I've noticed ladders on structures around the Hive Villages) then a dirt ramp could go along one wall.
-- "Bunker": a large excavation, two floors. Top floor is a tunnel linking four small rooms arranged two on each side. End of the tunnel goes down a ladder into a large open chamber underneath spanning the whole space above.
I think clearing these would be fun and challenging. There would always be a level of suspense going through the rooms in the bunkers, and the foxholes add a surprise, ambush element, or a good place to hide and conduct hit and run assaults.
Plus what better spot to start mushroom farming!
I suggest two new building types. Each would be contained within the terrain -- so green if it doesn't poke through the terrain, red if anything sticks above ground. The names are not meant as suggestions for in-game, but more as descriptors.
-- "Foxhole": a small underground space with a ladder to climb out. It would be square as wide as a Small Shack. If the ladder isn't possible (I think I've noticed ladders on structures around the Hive Villages) then a dirt ramp could go along one wall.
-- "Bunker": a large excavation, two floors. Top floor is a tunnel linking four small rooms arranged two on each side. End of the tunnel goes down a ladder into a large open chamber underneath spanning the whole space above.
I think clearing these would be fun and challenging. There would always be a level of suspense going through the rooms in the bunkers, and the foxholes add a surprise, ambush element, or a good place to hide and conduct hit and run assaults.
Plus what better spot to start mushroom farming!