bone weapons
Posted: Fri May 27, 2016 6:31 am
I had this thought a while ago only just now getting around to posting it but with 0.90.0 we are now able to collect bone (be there only teeth) but with the much large pieces lying about in the nest I thought why can't I simple grab it a make a weapon or kill a large animal to get some bone.
in terms of lore this would go great with the Cannibals, Fogmen, and maybe even Dust Bandits or the Starving Bandits, and players starting a new game working from the bottom up. reason being is none of them are crafters an no one likes them to do business with them so how are they getting iron weapons. that's where the bone weapons comes in the only way for them to get iron weapons is to steal them or loot them, but with that option it would be rare for them to have them still making important people only to have iron weapons an everyone else with bone.
the weapons I thought of
- spears
- clubs
- swords(maybe)
- axes(maybe)
to balance it
- all bone weapons are faster than iron/steel weapons but weaker in terms of damage
- use the camp-fire to make them (or maybe a new build being required but easy to acquire)
- successful blocking with bone sword has a chance of being stunned but will still take no damage
- attackers with bone axe has a small chance of stunning the defender while also a small chance of stunning them selves
- bone spears being more ideal for defence an has the reach of the Fragmented Axe (looks like a sword to me)
- bone club being ideal for attacking and same or slightly less range as the iron club (I'd just call it an iron/metal bar than a club)
the following attachments are not the exact thing I was thinking of but might help with designing (if approved of course).
in terms of lore this would go great with the Cannibals, Fogmen, and maybe even Dust Bandits or the Starving Bandits, and players starting a new game working from the bottom up. reason being is none of them are crafters an no one likes them to do business with them so how are they getting iron weapons. that's where the bone weapons comes in the only way for them to get iron weapons is to steal them or loot them, but with that option it would be rare for them to have them still making important people only to have iron weapons an everyone else with bone.
the weapons I thought of
- spears
- clubs
- swords(maybe)
- axes(maybe)
to balance it
- all bone weapons are faster than iron/steel weapons but weaker in terms of damage
- use the camp-fire to make them (or maybe a new build being required but easy to acquire)
- successful blocking with bone sword has a chance of being stunned but will still take no damage
- attackers with bone axe has a small chance of stunning the defender while also a small chance of stunning them selves
- bone spears being more ideal for defence an has the reach of the Fragmented Axe (looks like a sword to me)
- bone club being ideal for attacking and same or slightly less range as the iron club (I'd just call it an iron/metal bar than a club)
the following attachments are not the exact thing I was thinking of but might help with designing (if approved of course).