FCS crashes when building a .translation file

Suggestions, issues and any questions related to translation mods
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Sol Lignum
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Fri Sep 02, 2016 7:14 am

not sure what's wrong...
Last edited by Sol Lignum on Fri Dec 09, 2016 8:32 pm, edited 2 times in total.
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Hatsune_Neko
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Fri Sep 02, 2016 9:28 am

think some where is a log file for the FCS
least i thought i remember reading one of the Devs mentioning it..
though cant remember for the life of me where that file location is.
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pawnstorm
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Fri Sep 02, 2016 12:26 pm

The log file should be "Kenshi\forgotten construction set.log", can you post yours?

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Sol Lignum
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Fri Sep 02, 2016 6:59 pm

Here's couple of these, completely forget about them!
FCS logs.rar
(10.53 KiB) Downloaded 384 times

Zodd
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Thu Sep 08, 2016 3:33 pm

Sol Lignum wrote:Here's couple of these, completely forget about them!
FCS logs.rar
I can't seem to figure what's the issue with the log info nor I can reproduce it.
Would you mind sending me the translations files you are using to try them?

Thanks.

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Sol Lignum
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Thu Sep 08, 2016 8:07 pm

Here's the gamedata.po i've been working on, but it also happens with every .po i create from .pot, i think. Going to try now, and will also send a clean .log if something goes wrong.
gamedata.rar
(72.69 KiB) Downloaded 347 times
UPD: Hm, yes, it seems that something is wrong with my .po file, for i've created a fresh one with couple lines translated, and FCS has built .translation just fine. I wonder what that might be? Maybe size of a .po?

Here, a clean log just in case, this one should only contain info about my specific crash.
forgotten construction set.rar
(963 Bytes) Downloaded 519 times

Zodd
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Thu Sep 08, 2016 9:04 pm

I've managed to fixed the problem; it had to do with some base lines than where no longer there.
To manually fix it now you can open the .po with the text editor and delete the last two lines (the ones that start with #~)

The proper fix for the FCS will be in the next update.

Thanks.

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Sol Lignum
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Thu Sep 08, 2016 9:38 pm

That was fix! Thank you very very much!

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Sol Lignum
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Fri Sep 30, 2016 9:03 am

It still happens sometime. Last time i've been updating my mod, as always i've exported everything from the FCS, then updated my .po from freshly generated .pot, and upon building of the .translation file it crashed on me. I've deleted missing lines through notepad (thankfully, they're all in the end of a file), but with same end result. Only after another updating from .pot it worked finely.

I'll let you know if this still happens after next game update.

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Sol Lignum
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Fri Sep 30, 2016 10:27 pm

It does still happeniiing. Since i know of a workaround though, it's not of a big issue, but still, just for the info.

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Sol Lignum
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Tue Nov 29, 2016 7:17 pm

I think it is now fixed. After several translation buildings since my last report - everything works properly. Marking the topic name accordingly.

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Sol Lignum
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Fri Dec 09, 2016 8:34 pm

And here we go again. Here's a .po file i'm trying to import, along with FCS log. See if you can find anything >.<
gamedata.zip
(117.89 KiB) Downloaded 311 times
forgotten construction set.zip
(875 Bytes) Downloaded 330 times

Zodd
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Mon Dec 12, 2016 2:57 pm

I've fixed it.
In the meantime you can open the po file in the text editor and remove all the lines that have #, fuzzy
That should make it work.

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Sol Lignum
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Mon Dec 12, 2016 8:04 pm

Yeh! That worked, thanks. Those "fuzzy" things are internal poedit tags, which marks the lines as "inaccurate". FCS used to just skip them before.

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