Payment options
Right now you can currently buy through Desura, Kenshi website, Indiedb and GameFront.
Gameplay
Buttons
RESCUE: The RESCUE button in the bottom right will pick up any unconscious members and carry them to a bed.
BLOCK: The BLOCK button improves your selected member's defense by 20 but they will not attack.
MEDIC: The MEDIC skill will make the selected member heal everyone in the squad, slect the whole squad and press it to make the squad heal themselves and other members.
HELP: The HELP button will explain how to get started on the game.
BUILD: The BUILD button is used to build buildings and other items, when you first click it it will go to another screen on the bottom right and two buttons will appear, the button BUILDINGS lead to the actual builds while the INTERIOR building leads the beds and stuff like that.
INV: The INV button will show you your current inventory and how much weight you are carrying.
STATS: The STATS button on the bottom right will show you all stats that are unlocked and that are yet to be unlocked, next to the name on the stat is your level in that skill.
MAP: The MAP button will show you the map and has tabs on the top that'll show you your standings with the factions.
Stay, Near and Far currently has no use.
Medical
Medkits: Medkits are used to heal your characters, its inevitable that'll you take damage and the medkits are used to heal you. Each medkit will have a charge use that will go down, when that charge goes down you will not be able to use the medkit and it will disappear. In edition to this, their is something called quality, the higher the quality the better it will heal you. If you squad is badly hurt medkits won't stop them from dieing, it'll slow the process down so you must then get them to a doctor.
Bleeding: In Kenshi if you get hit by something you have a chance to bleed, the more you get hit with a weapon the faster you bleed, If your blood drops below 0 you will go unconscious. Blood will slowly regain when all body parts are healed and the cut covered.
Field medic: Field medic is used to heal in the heat of battle. If your squad is hurt in battle, you can heal them with the medkit, if you have a low field medic skill you will heal slowly but if you have a high skill level you'll heal much faster, but if your member is badly wounded you must get them to a doctor or else they will die even if you have healed them with a medkit.
Body parts: When you get hit by a weapon you take damage to a body part, when a body part drops below 0 it will become useless, if you head, chest or stomach goes below 0 you will become unconscious, but if a arm or leg goes below 0 it won't be able to be used. when a body part drops below -100 it will be severed from the body. (If arm goes below -100 it will be cut off) You can heal a body part with a medkit.
Skills
Skills: You can level your skills by doing what that skills says or by using the item. EG: You can level your attack by attacking people and your defense by blocking hits.
Weapon skill: To level up with a weapon you must use the weapon, so to level up Heavy weapons you'll have to use a heavy weapon.
Dexterity: Dexterity is how fast you hit and how hard. You will attack and block faster with a high dexterity.
Weight: Every item in the game has a weight value, the more you carry the slower you go, so if you carry 200kg of items, you will walk very slower but your strength will train faster and when your strength upgrades, your weight cap will go up.
Strength: Strength is what determine how much you can carry, if your strength is low you won't be able to carry much and you'll carry people much slower. You can train strength by carrying heavy items and carrying people.
athletics: In Kenshi, you can run, jog or walk, at first you run slowly but you can slowly increase your running speed by running with nothing on.This will eventually be used to swim and you can do hit and runs to kill people.
Field medic: Field medic is used to heal in the heat of battle. If your squad is hurt in battle, you can heal them with the medkit, if you have a low field medic skill you will heal slowly but if you have a high skill level you'll heal much faster, but if your member is badly wounded you must get them to a doctor or else they will die even if you have healed them with a medkit.
Engineer: The engineer skill determines how fast you build buildings and interior items. The lower the skill, the slower you will build.
Science: Science will determine how fast you are able to prospect and how fast you will unlock new technology.
Labouring: Labouring is how much physical work you can do before you tire, this is directly tied with strength so the higher your strength the easier it will be to perform the task.
Misc
Beds: Beds will heal you much faster and your squad members will recover much faster. You can heal people who are in bed.
Shopkeepers: In cities their will be two shops that have shopkeepers in the building, one building will contain an armour dealer and a weapon dealer while the other shop will contain an item trader who deals in backpacks and medkits, a construction trader who sells building materials and an advanced construction material keep who sells barrels and assorted goods.
Slavery: Slavery will be implanted eventually, you will be able to get captured and become a slave, you can also free slaves. You can use slaves to mine for you but slaves will be able to revolt.
Hatred: If you attack any alliance your standing with them will go down. If you heal any members of an alliance your standing with them will go up, if your standing drops to low they will outright attack you.
Ideas
Vehicles
No motorized vehicles (Anything that requires an engine) will be added in Kenshi but Pack Mules will be added to help carry items.
Harpoons will be added into the game.
You will be able to be captured by Slavers.
Slavery Will be added in.
You will be able to free slaves.
A big logistics window where you have all your storage windows and a character or two in one screen.
You will be able to hire dozens of people.
People will come to collect taxes from your building.
Formations will be added.
You will be able to prospect.
Farming is planned.
Research and crafting is planned.
Ai will recognize trespassing.
Females will be added.
More attack animations will be added.
New biomes are planned.
Plastic surgery will be available.
Roads will be added.
You will be able to design classes for your soldiers to use.
There will be a robot race.
Sparring sessions are going to implanted.
Turrets are planned.
Blood is planned.
Sound is planned.
Put in the comments if I forgot anything or you want something added to the Idea section.
I'm not done yet.
Noobie thread
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dragyouintohell
- Posts: 81
- Joined: Mon Feb 13, 2012 9:08 am
Last edited by dragyouintohell on Fri Oct 05, 2012 12:09 pm, edited 2 times in total.
Cool. I didn't read it because I am in a hurry. But nice.
You have missed some of the skills but as per your big red text at the end I am sure you will add them in later. Good luck and make sure to keep this updated.
You have missed some of the skills but as per your big red text at the end I am sure you will add them in later. Good luck and make sure to keep this updated.
pie
- Scotterius
- Posts: 311
- Joined: Mon Jun 11, 2012 11:15 am
- Location: North Carolina, USA
There is a help button also that explains some of this. Nice work though, I wasn't sure what 'rescue' did until now.
Here to shamelessly promote the wiki for new guys. Head there if you need info.
http://kenshi.wikia.com/wiki/Kenshi_Wiki
http://kenshi.wikia.com/wiki/Kenshi_Wiki
Make sure to register for the wiki and add to it!
http://kenshi.wikia.com/wiki/Kenshi_Wiki
http://kenshi.wikia.com/wiki/Kenshi_Wiki
Nice thread. Helping out the noobs is good ( i am one too )
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dragyouintohell
- Posts: 81
- Joined: Mon Feb 13, 2012 9:08 am
Ok, I added the skills that aren't blurred out and I added an idea section so people can just check here, not done yet.
STR also makes you hit harder... it depends on your weapon, blunt, hacker and unarmed get bonus from str if i'm not wrong... i use planks and straight cleavers in all my high str people everytime I attack i got xx+xx x(X) as an attack
DEX helps with katanas and all weapons that are cutting types... do you know how to train DEX?
DEX helps with katanas and all weapons that are cutting types... do you know how to train DEX?
Using weapons, the lighter the weapon the greater the dex gain. Using a fragment axe WILL gain some dex but don't count on it being much. Using a light katana gains you much more; normally faster than str.Bonzai wrote: do you know how to train DEX?
pie
I'm pretty sure Stay, Near, and Far are at least slightly functional. I haven't used Stay much, but I think it makes them not even enter combat and they won't engage enemies. Near reduces their engagement range significantly(they won't enter combat unless enemies get pretty close). Far is the default I believe, and your squad will run towards any enemies from a distance.
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