They can also be used to go past heavelly polluted/radiated areas. Also there may be for example a village with no resource importance or whatsoever, but develops hardened warriors. Theese masks may be used by the warriors to live in the place.toaster Assassin wrote:Hmm, maybe some parts of the Kenshi land are contaminated and the only way to pass/salvage the local tech is to wear a gas mask. (i.e. abandoned military outposts, ancient factories and disposal facilities.)
Gas masks
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Not a bad thought, as long as the disguise ability requires a full uniform of the faction in question.Kadoink said: Or maybe it could be worked in with the sneak/stealth skill for disguises
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Shameful self advertising: I mentioned some stuff similar to this in one of mt feature requests. http://www.lofigames.com/phpBB3/viewtop ... =16&t=2471 I really want branded armors and stuff, I think it'd be really cool and could make an incredible impact both graphically and functionally.toaster Assassin wrote:Not a bad thought, as long as the disguise ability requires a full uniform of the faction in question.Kadoink said: Or maybe it could be worked in with the sneak/stealth skill for disguises
Advertising aside there's many different types of gas masks, some of them still leave your face visible, or at least part of it. I also don't think they all protect against the same things. Do trench masks from WWI protect against the same stuff masks designed for miners do?
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killerx243
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I believe it depends on the filtration system to determine what gets filtered out, unless they are a one filter does all kinda deal.Tolwrath wrote:
[...]
Advertising aside there's many different types of gas masks, some of them still leave your face visible, or at least part of it. I also don't think they all protect against the same things. Do trench masks from WWI protect against the same stuff masks designed for miners do?
I like the idea about using gas masks practically, like to prevent airborne diseases or to filter out chemicals in the air. I'd prefer a separate slot for masks though as wearing a bandanna should also allow me to wear a straw hat.
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Turmoil159
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I remember reading somewhere that carbon filter masks can filter out just about anything, but I can't remember the source.killerx243 wrote:I believe it depends on the filtration system to determine what gets filtered out, unless they are a one filter does all kinda deal.Tolwrath wrote:
[...]
Advertising aside there's many different types of gas masks, some of them still leave your face visible, or at least part of it. I also don't think they all protect against the same things. Do trench masks from WWI protect against the same stuff masks designed for miners do?
I was thinking something like the mask used by Corvo in Dishonored. Since fashion was pretty generic, he could disguise himself among the public. I can see the player dressing up in generic clothing and putting on the Corvo mask (or whatever design) to walk right past guards for infiltration or whatever. I have a lot of ideas for stealth and siege warfare, I might dump them in a request thread later.kadoink wrote:Or maybe it could be worked in with the sneak/stealth skill for disguises
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Self advertising? (Wait, because I mentioned full uniforms?)Tolwrath said:
Shameful self advertising: I mentioned some stuff similar to this in one of mt feature requests. http://www.lofigames.com/phpBB3/viewtop ... =16&t=2471 I really want branded armors and stuff, I think it'd be really cool and could make an incredible impact both graphically and functionally.
No, I am not trying to mask what you said as my own, however I do think that it takes more than a gas mask to make a good disguise.
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killerx243
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The key part of any real good disguise is hiding your face, unless you are Face from the A - Team then you can somehow fit in anywhere.
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Can't argue with that.
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