Kehlian wrote:yeah but we are "a few weeks" later, and still nothing ! Next week it'll make a month :/
We don't ask for much, just 2-3 lines to know where Chris is ^^
I'm following a handful of projects with large teams and people dedicated to customer relations that update maybe once a month, Dead State, Wasteland 2, and Legends of Eisenwald are all run by larger teams and update only when there is important information to pass along. And I could only wish that Forsaken Fortress, Enemy, and Sui Generis would update the general public anywhere near once a month.
Compared to Dead State and their team of 15 including a brand new Producer to manage the community, which hasn't updated the general public since the 15th of May, Kenshi receives updates in a fairly timely manner. And that May 15th Dead State update was a Q&A video where the questions they chose to answer were what they would do in an actual zombie apocalypse, how their parents responded to them getting into video game development, with very few answers regarding the game itself. Of course if you backed the project at a high enough level to be able to read the Dead State Radio updates you'll get maybe two updates a month. They promised to do smaller, more frequent radio updates but that never materialized.
With any project, you have to be very careful what you tell your fans. And personally, short of Styg posting in nearly every thread on the forums for Underrail, I can't think of a single forum where there aren't calls for more information, more often. For a game with the scope of Kenshi, an update that replaces the armor art for every faction, introduces new armor art for the subsequent crafting update, replaces the character models and integrates a number of new customization features was always going to take time.