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CastleBlack
Posts: 54
Joined: Sun Feb 02, 2014 8:25 am

Fri Jul 08, 2016 5:43 am

I just wanted to post this..

I think its pretty stable untill you build walls and a gate or more then one base.Or use the corpse disposal.other then that i ran the game for like 6 hours on x3 and max speed running around.I only have 17 guys....i killed off the others cause i want more robots...lol..but not one crash other then the disposal bug with animals..

Looking good so far.

Drag00ne
Posts: 124
Joined: Sat May 07, 2016 6:51 pm

Fri Jul 08, 2016 9:04 am

I agree with you, I don't get any crash (except the one when I exit) since long time before 9.2 The main bugs right now are with walls, buildings, path finding and terrain. Last 2 I think are related.
Last edited by Drag00ne on Fri Jul 08, 2016 9:38 am, edited 1 time in total.

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Fri Jul 08, 2016 9:06 am

would agree.
only the crash on exit and the workshop issues im having, everything else is just peachy.
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Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Fri Jul 08, 2016 11:30 am

i have like 3 outposts and 100 people, besides the massive load at the start of the game :p.
(and all the pathmaking stuff) the game runs fine.

i dont use corpse disposal cos it hasnt worked since the release of the new map.
So i keep my gates closed and man the walls with 4 turrets. (i have seen people try to lockpick my gate :p (I WANT LOCK UPGRADES ON GATES :D )

So game hardly crashes ( rebirth crash has been fixed)
I do have some problems with lighting on dusk and dawn :) (bug report ;) )

Other then that not much problems. (bit sluggish from time to time but to be expected with everything i got :p )

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