Final Feature Plans

allenr316
Posts: 7
Joined: Mon Apr 23, 2018 6:21 am

Fri May 18, 2018 9:16 am

hagi2 wrote:
Fri Feb 02, 2018 6:27 pm
I don't know that this things are being postet previously, but I have some ideas, which could make this game more realistic (maybe give difficult level?):
-Give sleep need, which can reduce character stats when not sleep for long time and pass out when reach 0?
- Reduce hunger faster when running and much faster when runnig with full speed, that walking will be more usefull when you don't have any food?
-Also maybe stamina level, when you runnig fast to long and reach 0, character will start to have health problem with chest?
-Usefull water jug and thirst level which be falling down faster in desert biom, slower in swamp biom etc.?
I would say that if these types of additional management stats were added to the game, make it something you could toggle as part of a difficulty setting at the beginning of a new game. Make it one of the slider bar items or just something you can toggle on/off to determine how difficult you want the game. Some people might really enjoy that crazy level of sim / micromanaging. Some people would rather drink bleach than deal with tons of different stats / difficulty changing options. Its all in the eyes of the beholder.

TerrorofKenshi
Posts: 150
Joined: Tue Jun 19, 2018 9:07 pm

Mon Jun 25, 2018 4:34 pm

allenr316 wrote:
Fri May 18, 2018 9:16 am
hagi2 wrote:
Fri Feb 02, 2018 6:27 pm
I don't know that this things are being postet previously, but I have some ideas, which could make this game more realistic (maybe give difficult level?):
-Give sleep need, which can reduce character stats when not sleep for long time and pass out when reach 0?
- Reduce hunger faster when running and much faster when runnig with full speed, that walking will be more usefull when you don't have any food?
-Also maybe stamina level, when you runnig fast to long and reach 0, character will start to have health problem with chest?
-Usefull water jug and thirst level which be falling down faster in desert biom, slower in swamp biom etc.?
I would say that if these types of additional management stats were added to the game, make it something you could toggle as part of a difficulty setting at the beginning of a new game. Make it one of the slider bar items or just something you can toggle on/off to determine how difficult you want the game. Some people might really enjoy that crazy level of sim / micromanaging. Some people would rather drink bleach than deal with tons of different stats / difficulty changing options. Its all in the eyes of the beholder.
Yeah, i agree with this. I mean it really is good for the RPG aspect of this game but don't forget that there is also basebuilding. Keeping everyone fed and making your own food is already quite the hassle. Can you even imagine what a nightmare it would be to add 4 features more to micromanage, just to keep everyone healthy?
...and so my legacy continues...

Jahsus
Posts: 5
Joined: Sat Jun 23, 2018 10:57 am

Sun Jul 08, 2018 4:44 pm

I would honestly pay now for the expansion idea. Your game is a thing of actual beauty, up there with M&B and Rimworld.
Purchased: Apr 15, 2013 @ 3:46am

"No refunds."

DevilDawg13
Posts: 1
Joined: Wed Dec 19, 2018 2:35 pm

Wed Dec 19, 2018 2:42 pm

I take my hat off to the developers of this game for making it this far with what you guys had. You guys made a sick game!!! In fact this game is still the only game to convince me to actually pay for on steam...

User avatar
Rices
Posts: 48
Joined: Sat Apr 18, 2015 1:53 pm

Wed Jan 09, 2019 5:16 pm

Thanks for the Ride. from the "alpha" map to the final map, through pathcalculation reworkingvalley over Bloodymountain of Jobissues. into the Cranny of Stealthpolishtown. :D
i Enjoyed the bits and knacks, the madness which developes now around the modding. The stories brought through Twitch and in Textformat these days.
And the beloved Moderators at your side which owns their own dedication. along to bring up twists into the game to their liking.
For me its a success, i hope for you too, in experience and Sales wise to easen the mind for futher adventures.
i will await in my chamber in Catun for the next lil Gem ( please, not a Card trading game :lol: ) coming around while feeding Cat-Lions severed limbs from hungry bandits. ;)

Disclaimer: as i bought the game four years ago, and kept an eye on it waylonger. i hadn't expected anything, as i do with each game - the mechanics / gameplay needs to convince me to play it. And you managed to suck me up, chew me like a dustwich and mangled the bowel i were digested in to release me into a world where i can thrive with the loose limit towards my imagination to play as i like, in a harsh combat themed world.

Its a Unique experience, an adventure observed firsthands, as we all gets older to look back onto, mystifying it, making it legend in our minds as time flies by.
But thats not Today, today is the time to enjoy, for a project which evolved around an idea which made itself real through determination, the Fruits of this work. Where i only can imagine/guess the Problems which showed up along the Road.

Kudos
CPU: Intel I7-3770 4.1 Ghz, Mainboard: Asrock Z77 Pro³, GPU: Geforce GTX 1070, SSD: Samsung 850 Pro, Sound: Onboard OS: windows 7 x64 -Pro

Alexey
Posts: 5
Joined: Fri Apr 12, 2019 10:51 am

Tue May 07, 2019 5:35 pm

Want to know from the developers, the optimization of the game will be done or not?

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Rustledjimm
Posts: 43
Joined: Wed Feb 27, 2019 12:28 am
Location: Scotland
Contact:

Tue May 07, 2019 9:56 pm

They've already confirmed that optimisation is coming. They're upgrading the entire game engine.
Maker of mods!
Includes:
Kenshi Dialogue Expansion Project
Lore Books Expansion
Hippity Hoppity
Deep Drill Mining


And a few more here!
I like this game.

CommanderJRC
Posts: 3
Joined: Mon Apr 29, 2019 5:35 pm

Wed May 08, 2019 4:51 pm

Bruh, the game is wonderful.

Adaline Serrano
Posts: 1
Joined: Thu Apr 09, 2020 7:08 am

Thu Apr 09, 2020 7:10 am

Thanks for provided information

Tacotruck
Posts: 1
Joined: Thu Aug 12, 2021 3:57 am

Thu Aug 12, 2021 4:24 am

If you haven’t already please add alien redwoods to the game! Maybe in the fog lands (because redwoods live in fog to absorb the water through the fog) with an new creature guarding it or beefy fogmen but it’s harvestable and it’s good stuff and can be lore tie in and all the beautiful work you do! Happily Bah. There are a lot of possiblities. Cheers buddies! Talk to me let me know what you think

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