A few questions
Posted: Mon Aug 06, 2012 11:09 am
After reading over "game design" from the main site and playing the game for a very extensive period of time (tbh 11 hours straight a day a few months back) I saved and started a new game, I died right away to examine the game it's self even though I'm dead the world continues on just as Chris said it would. A group of hungry bandits (usually with 5+ stats) had at least one guy with over 15 after maybe going through 3 fights with other bandits so they where no longer weak. Okay that's cool to watch but now I'm bored of watching how do I come back into the game? I can't well that's alright I died because I wanted to. My question to Chris is where do we draw the line of replay-ability? and total "I'm dead time to spawn a new world"
Now let's get to the point, later when female characters are add will we be able to have kids? Something like the sims? Will there be a fear of aging? So that After years of honing my skills I'm going to pass them on to my kid? So that later when my character dies someone in my group says "Well (insert name here) is dead, sadface" another one says "Well hey didn't he have a kid maybe he passed on his skills!" Now of course I could just continue playing with my old group till they die or get to old (of course if there is a fear of aging) so I go recruit some level 1 dude from a bar and name him my old character and train him all over again but that's going to be time consuming. So instead in hopes my group leaves to find my widow and child who say maybe has half the skills I had which cuts the training time in half. Now I get to play as him but does it happen all over again and again? Do i just keep making kids and wife's and family's just to die and replay as them? or do we draw the line and say alright player you did good you where a master swordsmen you could use any weapon through the years you had a severed arm and it was replaced by a robotic one, you owned 4 businesses and 2 mines you where the creator of the "hawk faction weapons INC." but now your dead because you went and fought (insert bad asses name here) the giant zombie lord and died game over you got to start a new world.
Also I forget how many towns there are (as i actually wrote all of this awhile ago but was afraid to post it) but I know in some towns there's a bar or two which means per town there could be 1-2 guys you can get but once they say die or whatever if I go back to that town will there be more recruits? (I wouldn't know as once someone dies i figured you can't go back to the same town and get someone else). Just wondering because (this is an estimate remember I don't know how many towns there are anymore or will be) there's about maybe 10-12 towns with 1-2 people to recruit per town that gives us around 10-12 people (if there was only one bar a town) or 20-24 recruits (if there's two bars a town) to get but is that all we can get? I know this isn't mount and blade where you can get over 50-100 people but is there a exact limit to how many we can have? Of course only if we have the room to house them and food to feed them.
Now let's get to the point, later when female characters are add will we be able to have kids? Something like the sims? Will there be a fear of aging? So that After years of honing my skills I'm going to pass them on to my kid? So that later when my character dies someone in my group says "Well (insert name here) is dead, sadface" another one says "Well hey didn't he have a kid maybe he passed on his skills!" Now of course I could just continue playing with my old group till they die or get to old (of course if there is a fear of aging) so I go recruit some level 1 dude from a bar and name him my old character and train him all over again but that's going to be time consuming. So instead in hopes my group leaves to find my widow and child who say maybe has half the skills I had which cuts the training time in half. Now I get to play as him but does it happen all over again and again? Do i just keep making kids and wife's and family's just to die and replay as them? or do we draw the line and say alright player you did good you where a master swordsmen you could use any weapon through the years you had a severed arm and it was replaced by a robotic one, you owned 4 businesses and 2 mines you where the creator of the "hawk faction weapons INC." but now your dead because you went and fought (insert bad asses name here) the giant zombie lord and died game over you got to start a new world.
Also I forget how many towns there are (as i actually wrote all of this awhile ago but was afraid to post it) but I know in some towns there's a bar or two which means per town there could be 1-2 guys you can get but once they say die or whatever if I go back to that town will there be more recruits? (I wouldn't know as once someone dies i figured you can't go back to the same town and get someone else). Just wondering because (this is an estimate remember I don't know how many towns there are anymore or will be) there's about maybe 10-12 towns with 1-2 people to recruit per town that gives us around 10-12 people (if there was only one bar a town) or 20-24 recruits (if there's two bars a town) to get but is that all we can get? I know this isn't mount and blade where you can get over 50-100 people but is there a exact limit to how many we can have? Of course only if we have the room to house them and food to feed them.