As title say, exist any list of all jobs possible?
Edited: Some that i know, and with the help of some contributors from reddit, hope that helps..
- Shift + Medic = Medic Job -> If the char has a Med Kit in inventory or Backpack will Heal everyone from your faction. (And allies if selected in AI)
- Shift + Splint Heal = Splint Heal job -> Same as Medic but with Splint Kits
- Shift + Construct = Engineer job -> Will construct stuff and repair the Gates, doors.
- Shift + Training device = Job at training in any device (Dummy, box, turret)
- Shift + Follow = follow Job -> Good way to move a large group. Do a quick group run and find the slowest. Make everyone follow him and move only that char.
- Shift + Bodyguard -> Protect someone that you wouldn’t care otherwise.
- Shift + Loot = Forage Skins and Raw meat Job -> Forage animals. You need a skins and raw meat storage (best near the gate).
- Shift + Item Furnace (not Corpse Furnace) = Collect Limbs and destroy them Job -> Helps clean your base.
- Shift + Attack All = Attack enemies Job (Hunting Mode?) I think the chars really seek enemies to kill. I like to use with a < follow job > in the end of the list so they return to an “anchor” pack animal after the kill.
- Shift + Rescue = Pick up the wounded -> Character will pick up any unconscious squad mates if on the road. In your base or at your camp, they'll also automatically put them in bed.
- Shift + Seat = Chill here/Guard -> If you want to position guards or other characters at specific points so they are ready for raids or attacks, build a sitting box or chair and assign the character to sit on it.
Exist All Jobs possible in game list ?
I don't think so, but it's all pretty straight-forward. Just hold right-click on an object or character to see which options are available; as long as it would make sense to, you can make that action into a permanent job. The only tricky one is splinting, as you actually need a character who can benefit from it for the option to show up.
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