Exist All Jobs possible in game list ?

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Luis
Posts: 14
Joined: Tue Feb 20, 2018 7:18 am

Mon Dec 10, 2018 10:07 pm

As title say, exist any list of all jobs possible?

Edited: Some that i know, and with the help of some contributors from reddit, hope that helps..

- Shift + Medic = Medic Job -> If the char has a Med Kit in inventory or Backpack will Heal everyone from your faction. (And allies if selected in AI)
- Shift + Splint Heal = Splint Heal job -> Same as Medic but with Splint Kits
- Shift + Construct = Engineer job -> Will construct stuff and repair the Gates, doors.
- Shift + Training device = Job at training in any device (Dummy, box, turret)
- Shift + Follow = follow Job -> Good way to move a large group. Do a quick group run and find the slowest. Make everyone follow him and move only that char.
- Shift + Bodyguard -> Protect someone that you wouldn’t care otherwise.
- Shift + Loot = Forage Skins and Raw meat Job -> Forage animals. You need a skins and raw meat storage (best near the gate).
- Shift + Item Furnace (not Corpse Furnace) = Collect Limbs and destroy them Job -> Helps clean your base.
- Shift + Attack All = Attack enemies Job (Hunting Mode?) I think the chars really seek enemies to kill. I like to use with a < follow job > in the end of the list so they return to an “anchor” pack animal after the kill.
- Shift + Rescue = Pick up the wounded -> Character will pick up any unconscious squad mates if on the road. In your base or at your camp, they'll also automatically put them in bed.
- Shift + Seat = Chill here/Guard -> If you want to position guards or other characters at specific points so they are ready for raids or attacks, build a sitting box or chair and assign the character to sit on it.
Last edited by Luis on Wed Dec 19, 2018 7:39 pm, edited 1 time in total.

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BloodyNex
Posts: 82
Joined: Mon Jul 04, 2011 12:28 am

Tue Dec 18, 2018 11:51 am

I don't think so, but it's all pretty straight-forward. Just hold right-click on an object or character to see which options are available; as long as it would make sense to, you can make that action into a permanent job. The only tricky one is splinting, as you actually need a character who can benefit from it for the option to show up.

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