Question regarding maximum body part HP
Its been there for a long time. I find they sit at 99 for a long time. Eventually they go back to 100. I'm not sure if it is a rounding error or something but its not really a major issue. And it does eventually fix itself.
pie
No noticeable difference when it does sit at 99 anyways.Blxz wrote:Its been there for a long time. I find they sit at 99 for a long time. Eventually they go back to 100. I'm not sure if it is a rounding error or something but its not really a major issue. And it does eventually fix itself.
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
It's just a mathematical computer precision thing. It's probably at 99.999999999.
- Clawdius Talonious
- Posts: 540
- Joined: Sun Jan 29, 2012 7:35 am
Just wait until we can sever limbs, then the real fun with injuries starts.Sydious wrote:'spose you could put it down to random realism. When you break a bone or slice open flesh it 'never' heals perfect.
I know 'ey. I can see my solo toon choppin off a few bits'n'pieces. Been thinkin of a way to do 'Targeted Strikes'. ie: swing at the legs with a fast weapon so you can run away, or swing straight for the head hope'n for that 'Quick Kill'. Hell, The possibilities are endless.
I am a Gamer. Not because I have no life. But because I choose to have many.
-
- Information
-
Who is online
Users browsing this forum: No registered users and 5 guests