So been editing my game a bit so i can add some gold sinks into the game. once you have a fully built city gold becomes useless. At the moment i added some stats to samurai armor and helmets and allowed the vendors to sell them at a very high price, also making the samurai faction alot stronger. ive also increased the healing charges for advanced med kits and sky rocketed thier price. these are small changes but would like some ideas from you guys. Renting gaurds would be a cool idea too but i dont know if i can do that with the game editor.
ps. added police outfits to vendor as well
Help with gold sink Ideas
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
Right now nothing produced by a player city has any real worth because you can just rip those resources up out of the ground from anywhere, and there's no conflict to deal with. just random wandering bandits that roll within range of your guards.
If you become overly wealthy in the future you should have the might of jealous factions bearing down on you.
If you become overly wealthy in the future you should have the might of jealous factions bearing down on you.
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