how will the world run?
Posted: Thu Nov 03, 2011 5:49 am
so I imagine it wont be like this.
But is it possible to make it so that everything is being run, by the AI, CPU, ect ect.. like have a live city and everyone in the city takes hunger, fatiuge, ect into account and than act on their own?
I'm trying to figure out how to explain. but ill try... sooo
will the trade caravans.. be a big role?
What I mean is...will everytyhing have a number? maybe one city makes food... and has to trade it for ...leather from another city or whatever? like everything has quantity... water, food...and usully has to be traded for. Not just when someone eats...they simply eat and than go on about their day... but cities can actually starve and what not?
I imagine no game being able to handle such processing especially in a large open world.
but can't hurt to ask
birdman16
But is it possible to make it so that everything is being run, by the AI, CPU, ect ect.. like have a live city and everyone in the city takes hunger, fatiuge, ect into account and than act on their own?
I'm trying to figure out how to explain. but ill try... sooo
will the trade caravans.. be a big role?
What I mean is...will everytyhing have a number? maybe one city makes food... and has to trade it for ...leather from another city or whatever? like everything has quantity... water, food...and usully has to be traded for. Not just when someone eats...they simply eat and than go on about their day... but cities can actually starve and what not?
I imagine no game being able to handle such processing especially in a large open world.
but can't hurt to ask
birdman16