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Crossbow Limits

Posted: Tue May 27, 2014 8:18 pm
by Dhalse
Hola,

Its been a while since I've posted. I have a question that depending on the response MIGHT be a but but I'm not sure. Thought I'd "air" it out here first.

This is with version 67.2.(Steam) I have a fair amount Of crossbow MKII's around my fortifications. I also have PPPPLLLLLEEEEENNNYYYTTT of generators. The issue is my last group of Crossbows aren't getting power so that cant be manned. I've tried setting generators closer to the area that the crossbows that aren't getting power are, I've tried removing them then placing them back, I've torn down whole wall sections and built ramps under the remaining crossbows to either man them or remove them. Nothing I'm doing seems to work. Idea's, similar issues, are mice or something else eating my power lines or has too many dead bodies choked my generators( I feel a Conan line coming on..... better stop here)

Thanks for the feed back.

Re: Crossbow Limits

Posted: Tue May 27, 2014 8:27 pm
by Hatsune_Neko
i have not noticed a limit. and i had about 100 of the Mk II's along my walls and inner walls.
maybe upload your savegame folder.

Re: Crossbow Limits

Posted: Tue May 27, 2014 10:11 pm
by Tolwrath
Is it possible they are too far away from the center of your town?

Re: Crossbow Limits

Posted: Tue May 27, 2014 10:41 pm
by Dhalse
Tolwrath wrote:Is it possible they are too far away from the center of your town?
Is that really a thing? If so, whats the "active" distance?

Re: Crossbow Limits

Posted: Wed May 28, 2014 8:25 am
by PnzrNorm
68.0 fixes this by making the Mk2 crossbow not use power. :P

Re: Crossbow Limits

Posted: Wed May 28, 2014 5:30 pm
by Tolwrath
My bases are pretty compact, so I haven't really tested it myself, but I've heard stories of people making buildings too far out and having them be considered another town. So it is possible that they arent getting acess to your town's power if they're too far away. What does the ownership on your inactive turrets say?

Re: Crossbow Limits

Posted: Thu May 29, 2014 6:02 am
by Dhalse
I haven't installed 68.0. Well I lie, I've installed it then removed it. In either case no turrets just crossbows

Re: Crossbow Limits

Posted: Thu May 29, 2014 2:50 pm
by lordrahl10
I haven't had the issue with distance so far, I had my walls a mile from the center in every direction and my turrets worked perfectly. Just to test it of course haha

Re: Crossbow Limits

Posted: Fri May 30, 2014 4:14 am
by Dhalse
Well, I've been able to determine that they belong to the town of Fisher :shock: I must destroy Fisher now.
To crush my enemies, see them driven before me, to hear the lamentation of their women and git m'damn crossbows back. :twisted:

Now back to reality (tongue in cheek moment), How do i fix this with out destroying Fisher?

Re: Crossbow Limits

Posted: Fri May 30, 2014 5:27 am
by Kamos
Conquer Fisher?