Glitching into buildings through combat

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Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Wed Jan 11, 2012 10:41 am

It seems movement during combat (like, step forward and swing) isnt checked for collision with buildings, meaning you can get trapped inside walls and foundations and stuff by attacking people who were already stuck under there from whatever other bug got them stuck there.

Screenshots:

http://dl.dropbox.com/u/16970274/Screen ... -37-68.png

http://dl.dropbox.com/u/16970274/Screen ... -52-81.png

I managed to get my characters trapped in there shortly after. Had a save handy though.

stop66
Posts: 4
Joined: Fri Sep 28, 2012 6:36 pm

Sun Sep 30, 2012 11:34 am

_core 2012-09-30 12-19-49-26.jpg
Brink
_core 2012-09-30 12-19-49-26.jpg (656.99 KiB) Viewed 697 times
Hi, i have a character trapped too.
I think that the character went down the hill across cliffts Brink when a near teammate in the clifft basement went into a fight.
Is trapped in a little zone between up and down :?

I attach 1 capture ... i attach the entire quicksave forlder compressed too. :idea:

Regards.
Attachments
quicksave.rar
quicksave game folder
(351.36 KiB) Downloaded 86 times

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