TEST RELEASE 0.39! YAY!

Zaideros
Posts: 1
Joined: Tue Feb 12, 2013 8:14 pm

Tue Feb 12, 2013 8:18 pm

Found a bug: quicksaving, then playing the game a while, then quickloading does not load tech progress. Tech progress will be unchanged from before loading. This only happens when quickloading midgame, restarting the game and loading a save fresh has correct tech. Presumably one could test saving, teching, loading, then saving again, restarting and seeing where the new save is on tech progress.

Edit: Also, generators can be placed on top of stone processors. What follows is, put lightly, severely buggy.

Awesome build though, keep up the amazing work!

SilverDragon
Posts: 4
Joined: Tue Feb 12, 2013 8:47 am

Wed Feb 13, 2013 12:46 am

It seems the glitch i was seeing with them running to the gate to open it when given tasks may have been due to the gates being setup backwards :P

User avatar
Phaser Rave
Posts: 69
Joined: Tue Sep 25, 2012 5:24 am
Location: Galactic Sector ZZ9 Plural Z Alpha
Contact:

Wed Feb 13, 2013 1:46 am

Likely already posted, but the building materials rapidly shift back and forth between a building material container and a character when the character is told to operate the container.
The above post was written in front of a live studio audience.
Image

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Wed Feb 13, 2013 3:50 am

I found a minor bug. When you're selling goods to a shop you can't see how much money the shopkeeper has until you move/buy/sell and item.
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

User avatar
Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Wed Feb 13, 2013 11:53 am

I'd like to comment that its really odd to buy a house in town then have to build a tech bench to research basics like beds... in a town that already exists.

User avatar
Blxz
Contributor
Posts: 1843
Joined: Mon Dec 19, 2011 1:11 pm
Location: Australia

Wed Feb 13, 2013 12:24 pm

Mattk50 wrote:I'd like to comment that its really odd to buy a house in town then have to build a tech bench to research basics like beds... in a town that already exists.
Maybe he needs to decipher the IKEA instructions?
p­ie

User avatar
Mattk50
Posts: 1039
Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Wed Feb 13, 2013 12:40 pm

I suggest a fairly simple solution to the problem: The house keeps the furniture that was in it before you bought it (right now when you buy a house everything in it gets removed).

User avatar
nuget102
Posts: 106
Joined: Sat Dec 03, 2011 3:57 pm

Thu Feb 14, 2013 12:32 am

I would just to say thanks for getting rid of this bug: http://www.lofigames.com/phpBB3/viewtop ... f=9&t=2381

I don't know what you may of done differently, but I don't have the bug anymore :P
AMD FX(tm)-6300 Six-Core Processor @ 3.50 GHz
AMD Radeon R7 200 Series
8 GB RAM
Windows 8.1
Image

Yakol
Posts: 1
Joined: Thu Feb 14, 2013 1:18 am

Thu Feb 14, 2013 1:19 am

WHY DO YOU WANT ME TO FAIL COLLEGE!!!

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Thu Feb 14, 2013 2:54 am

Yakol wrote:WHY DO YOU WANT ME TO FAIL COLLEGE!!!
I'm in the same boat. My research paper is never going to get done. Lol
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

User avatar
splatterk
Posts: 14
Joined: Sat Sep 08, 2012 2:36 am

Thu Feb 14, 2013 4:53 am

Yes! Awesome! By the way, Chris, you mentioned a monk faction that will specialize in unarmed combat, this will be available to us too, right?
Image

tkobo
Posts: 158
Joined: Mon Apr 23, 2012 1:01 am

Thu Feb 14, 2013 5:11 am

Getting crash after crash after crash.....

I tried to install over,using the direct link posted in this thread.When i tried to install over it actually created 2 installs,instead over overwriting.It crashed upon exe everytime.

So i uninstalled and reinstalled,using direct link again.

Then went to load game... it crashed.Tried this a few times,crashed every time

Then i tried to import squad,same as above ....
crashDump0.39.1.zip
(58.35 KiB) Downloaded 398 times

view24
Posts: 6
Joined: Fri Aug 31, 2012 4:55 pm

Thu Feb 14, 2013 12:49 pm

Crash when loading saved game
Attachments
crashDump0.39.1.zip
(75.66 KiB) Downloaded 355 times

User avatar
Alaswing
Posts: 68
Joined: Tue Aug 28, 2012 4:33 pm
Location: México

Fri Feb 15, 2013 2:22 am

hi, i dont know if this is intended but, you can get in to the forums and download the game even if you dont login, so i think that is a problem, cause every one can get it for free, and people that could have donated would instead download it this way!
Looking for the perfect game...

http://www.facebook.com/alasvic.bm

User avatar
nuget102
Posts: 106
Joined: Sat Dec 03, 2011 3:57 pm

Fri Feb 15, 2013 2:52 am

Alaswing wrote:hi, i dont know if this is intended but, you can get in to the forums and download the game even if you dont login, so i think that is a problem, cause every one can get it for free, and people that could have donated would instead download it this way!
Please correct me if i'm wrong, but it doesn't matter if they can download it or not because they would still be playing the limited version, since they don't have a key to activate it... :) but, again, please do correct me if I'm wrong.
AMD FX(tm)-6300 Six-Core Processor @ 3.50 GHz
AMD Radeon R7 200 Series
8 GB RAM
Windows 8.1
Image

User avatar
Alaswing
Posts: 68
Joined: Tue Aug 28, 2012 4:33 pm
Location: México

Fri Feb 15, 2013 3:24 am

nuget102 wrote:
Alaswing wrote:hi, i dont know if this is intended but, you can get in to the forums and download the game even if you dont login, so i think that is a problem, cause every one can get it for free, and people that could have donated would instead download it this way!
Please correct me if i'm wrong, but it doesn't matter if they can download it or not because they would still be playing the limited version, since they don't have a key to activate it... :) but, again, please do correct me if I'm wrong.
oh, yeah i forgot bout that nvmind then :P
Looking for the perfect game...

http://www.facebook.com/alasvic.bm

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Fri Feb 15, 2013 5:17 pm

Alaswing wrote:
nuget102 wrote:
Alaswing wrote:hi, i dont know if this is intended but, you can get in to the forums and download the game even if you dont login, so i think that is a problem, cause every one can get it for free, and people that could have donated would instead download it this way!
Please correct me if i'm wrong, but it doesn't matter if they can download it or not because they would still be playing the limited version, since they don't have a key to activate it... :) but, again, please do correct me if I'm wrong.
oh, yeah i forgot bout that nvmind then :P
I've actually told some of my friends who were iffy about the game to try it. They're still playing it as of now.
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

killerx243
Posts: 119
Joined: Thu Jan 26, 2012 6:35 pm

Sat Feb 16, 2013 3:26 am

Does anyone know if research is sped up with having more then one person doing research?

Meynolt
Posts: 144
Joined: Thu Jan 31, 2013 7:19 am

Sat Feb 16, 2013 3:47 am

killerx243 wrote:Does anyone know if research is sped up with having more then one person doing research?
Not sure. apparently having a research desk level 2, and a research desk level 1 being worked results in a 1.5x research. Haven't tested if it actually results in quicker research, but it shows the multiplier on the tech window.

killerx243
Posts: 119
Joined: Thu Jan 26, 2012 6:35 pm

Sat Feb 16, 2013 4:20 am

Meynolt wrote:
killerx243 wrote:Does anyone know if research is sped up with having more then one person doing research?
Not sure. apparently having a research desk level 2, and a research desk level 1 being worked results in a 1.5x research. Haven't tested if it actually results in quicker research, but it shows the multiplier on the tech window.
I've almost got my research workshop in Catan up and going so I'll see if it helps.

One thing I've noticed in Catan is that I can't get inside the second Trader building, the one near the round tower weapon shop is fine but the one on the corner can't be entered. It appears the shop guards can't get in there either because they are hanging around just outside of it.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 13 guests