NOW IN ALPHABETICAL ORDER!
-Character Creation Wipeout
A fairly amusing one, and relatively minor. But occasionally during character creation, the character you're creating will be attacked by bandits *during* your creation of him.
-Civilian Marathon
I'm not really sure if this is a bug, but it is certainly odd behavior. Civilians in Brink would often run outside of the town for a fair ways, and run back to town for no apparent reason.
Screenshot: http://i.imgur.com/Py8TkpH.jpg
-Looting the Merchants
There's an unusual, though amusing glitch I've been experiencing, where *some* merchants (for instance, the Hat Trader in Brink) do not show me their merchandise when prompted. Instead, they show their inventory and their (empty) trader's backpacks. No merchandise to take, but you can take the clothes right off their backs.
Screenshot: http://i.imgur.com/ZCMWjQx.jpg
-Spazzing Travelers
Trader caravans seem to experience pathfinding issues on occasion, when traveling to your outpost. A Trader's Guild caravan would get close to my outpost and then travel in the other direction and try to come back to the outpost and then repeat. They'd be stuck in that loop permanently.
-Stats Menu Hotkey
This isn't so much a bug as it is nitpicking. The stats hotkey is set to S, which poses a small annoyance, since WSAD is the way I move the camera about, and it's a bit awkward for me to use arrow keys instead.
-Stop and Run
I'm pretty sure this wasn't in previous versions, but when issuing a move order while being pursued by enemies (away from them, of course), characters stop for a very brief moment to turn and face them before continuing to run. Occasionally however, they'll stop long enough to get caught and to start fighting with enemies, which is a bit detrimental, to say the least.