Crash when trying to save

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Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Sun Feb 24, 2013 1:46 am

Version:
0.40.0

Description:
Every now and then when I try to save my game (both the esc menu and pressing f5 give the same results) it gives an error that Kenshi has stopped responding. The game finishes saving and everything, and when I load the game back up I get ghost towns.

Steps to Reproduce:
1. Save the game

Consistency:
It happens inconsistently when trying to save.

System Specs:
OS: Windows 8 64 bit
CPU: AMD FX-6100 3.3GHz
Motherboard: Gigabyte GA-970-UD3
RAM: Corsair Vengeance 4 sticks of 4Gb RAM 1600MHz
GPU: EVGA GeForce GTX 560 Ti

Severity:
Crash

Workaround:
Import your squad to a new game.

Attached is my crash dump right after this happened. I can also attach my save game if it will help.
Attachments
crashDump0.40.0.zip
(123.65 KiB) Downloaded 170 times
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

Asard
Posts: 1
Joined: Sun Feb 24, 2013 1:58 pm

Sun Feb 24, 2013 2:08 pm

I can confirm that on my installation. It crashes quite randomly. I use the same configuration as in build 0.33 and 0.33 was absolutelly stable.

Additionally (i started to quicksave right often) it happened to me, that it crashes exactly during the saving process, which corrupts the saved gamed. When i load the game for the next time, all towns are ghosttowns. There are bandits and traders all around in the desert as usually, but in the towns there is no guard, no citizen, or anybody else. The Squad is indeed saved correctly.

Do you need any more crash dumps about that or system specifications?

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Mon Feb 25, 2013 4:20 am

It's been happening for a few updates now, I just thought I'd post it again, and hopefully get it fixed.
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

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Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Mon Feb 25, 2013 6:40 pm

See if 0.40.1 fixes it. If not I will try something else.

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Wed Feb 27, 2013 4:06 am

Chris_The_Great wrote:See if 0.40.1 fixes it. If not I will try something else.
Still crashing while saving. Here's my crash dump.
Attachments
crashDump0.40.1.zip
(122.29 KiB) Downloaded 178 times
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

eddy
Posts: 9
Joined: Sun Feb 17, 2013 2:05 am

Wed Feb 27, 2013 4:42 am

Same thing happened to me right now
I have attached my crashdump too.
Attachments
crashDump0.40.1.zip
(114.99 KiB) Downloaded 175 times

eddy
Posts: 9
Joined: Sun Feb 17, 2013 2:05 am

Thu Feb 28, 2013 10:05 pm

i hope this get fixed soon. This is happening to me too often its getting annoying

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Fri Mar 01, 2013 5:39 pm

eddy wrote:i hope this get fixed soon. This is happening to me too often its getting annoying
Yeah, I keep trying to make a base, but I have to keep importing my squad with buildings and running back to it every time it crashes. It also doesn't help that I'm a compulsive game saver.
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Sat Mar 02, 2013 11:51 am

Does 0.40.2 fix it?

RinVindor
Posts: 8
Joined: Sun Feb 24, 2013 2:26 am

Sun Mar 03, 2013 3:57 am

Nope. Happens to me still as well. I'm stuck with the ghost town effect as well.

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Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
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Mon Mar 04, 2013 5:20 pm

More crashdumps then please!

eddy
Posts: 9
Joined: Sun Feb 17, 2013 2:05 am

Tue Mar 05, 2013 1:08 am

After updating to patch 0.40.2 i'm no longer having save crash problems
If you still having this problem try the "importing you squad with building" option after doing the update

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Thu Mar 07, 2013 12:12 am

My crashing is 100% fixed. I played for like 10 hours yesterday and I only crashed when I tried to quickload after playing for a while.

I can upload that crashdump as well if you'd like, or shall I start a new thread for that?
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

User avatar
Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
Contact:

Thu Mar 07, 2013 4:03 pm

Nah I think I've already fixed the quickload crash.

Re3st1mat3d
Posts: 31
Joined: Sun Dec 16, 2012 6:32 am
Location: North Carolina

Thu Mar 07, 2013 8:11 pm

Alright, thanks for fixing that annoying crash by the way Chris. Now I can make my base :D
Intel i5 4690k Overclocked to 4.6GHz at 1.276v
16 GB of Corsair Vengence RAM @ 1800MHz
MSI GTX 970 OC to 1515:3956

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