This bug actually started with .40, but still persists in .40.1.
My guys won't execute movement commands in random spots on the map (depending where they happen to be standing at the time). Doesn't matter if it's a point really close or a point further off, they will begin to execute the command then immediately return to idling.
Getting them to move requires a lot of clicking until a "sweet spot" is found that they will react to. Once they manage to get to this spot, the same happens with the old spot they stood in. At the moment the bug involves any direction away from my base and toward another town.
I've uploaded my quicksave folder if you would like to take a closer look.
Movement Bug .40.1
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reaperxtwo
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- Joined: Mon Nov 12, 2012 11:10 pm
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- quicksave.zip
- Click in the direction of any nearby town.
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- Captain Deathbeard
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Ok I have a question. Did you build any other gates, other than those 2, and then dismantle them?
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