When I fast forward the game and my workers runs to get materials from the quarry or run to a storage chest with the output, they sometimes starts running back and forth for about 3-5 sec. before continueing their task. It happens much more frequently with the 4x forwarding then the 2x.
Probably the same with other tasks aswell, but only noticed with the stone proccesing, since they run around the most.
Stone proccesing and fast forwarding
its probably because they are loading up the stone proccessor with the stone, if they dont have a backpack, they will run back and forth until there is 5 stone in the processor. Check that and double check, I'm pretty sure that's what's going on.
Windows 8 64-Bit
Intel i7-3820 @ 3.60GHz
32 GB RAM
Nvidia GeForce GTX 670
Intel i7-3820 @ 3.60GHz
32 GB RAM
Nvidia GeForce GTX 670
You misunderstand.
e.g. when a worker runs to get the stone, on the way to the chest, he'll stop somewhere between the proccesor and the chest then start running back and forth. It's only a distance of around 5 meters. Then after a small amount of time which can be next to nothing to maybe 5 seconds he'll then continue to the chest.
e.g. when a worker runs to get the stone, on the way to the chest, he'll stop somewhere between the proccesor and the chest then start running back and forth. It's only a distance of around 5 meters. Then after a small amount of time which can be next to nothing to maybe 5 seconds he'll then continue to the chest.
Intel Core i7-2630QM, 2.0GHz
NVIDIA GeForce GTX 560M
8GB DDR3 1333 MHz SDRAM
Windows 7, 64 bit
NVIDIA GeForce GTX 560M
8GB DDR3 1333 MHz SDRAM
Windows 7, 64 bit
I've had a similar problem. It looks like the guy can't decide which way he wants to go. It's only happened when he comes into contact with the edge or corner of another structure along the path he's taking though.
Switching the game speed back to normal for a few seconds seems to let him figure out how to path around the structure properly, then I can resume 4x speed.
*Edit*
This is especially the case around doorways as well.
Switching the game speed back to normal for a few seconds seems to let him figure out how to path around the structure properly, then I can resume 4x speed.
*Edit*
This is especially the case around doorways as well.
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