Does not load carried NPCs from quicksaves

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Rosencrantz
Posts: 9
Joined: Tue Mar 26, 2013 9:07 am

Tue Apr 09, 2013 8:54 pm

I noticed this bug when I was carrying about five bounties (three sand ninja jounin (sp on jounin?) and two dust bandit bosses) to the next town with a police station. I had quicksaved just in case something happened about halfway to town. Long story short, I got a trading crash when trying to place an item that overlapped two others(there is a separate report for that crash in the forums).

When I reloaded my quicksave all of the NPC bounties I was carrying had disappeared. My characters that were carrying them when i quicksaved were no longer carrying the bounties. Additionally the bounties had not been dropped nearby my squad. I assume the world generator randomly placed them elsewhere on the map when the game loaded.

Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Tue Apr 09, 2013 11:30 pm

Yep this is a known bug, as in Always finish what ur doing before quitting the game...
Not that you quited :D, you get it :)

As npc's dont Always get saved... when u save.
Normally dead 1s do get saved, they might have fallen trough the ground though.
Or sometimes they run away. or just arent there anymore...

Evily69
Posts: 2
Joined: Thu Apr 11, 2013 4:48 am

Thu Apr 11, 2013 4:52 am

I noticed this as well, although in both cases I found my bounties

1) They appeared outside the village, falling from the air (then buried in the sand)

2) I quick saved in the town building and found the bounties lodged in the roof (able to be collected)

I now quick save in buildings :D

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