I build walls and gate, but not completed it, it are 0% constructed, enemies can't pass trought it, neither the doors at 0%, after reload the game in that position the pathfinding go well throught the incomplete constructed gates, but walls remain inaccessible as a pathway either if at 0% construction.
I tried to upgrade incomplete walls to mark 2 walls and the game freeze. I try it in various positions with differents incomplete walls and the game still freeze (ctrl+alt+canc to exit trought task manager kill process).
Some holy nation soldier, stuck on my wall, the walk on it as traped from get another pathway(wall are incomplete).
Sometime the characters passing near objects as desert rocks, tree or some player structure, they jump over it up of it(this happen to the holy nation soldier stucked over my incomplete walls, they jump over it then get traped).
0.69.2 Some Bugs
- Hatsune_Neko
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- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
Most of these are pathing issues
rebuild your navmesh
Ctrl + Shift + F11
Game will pause or even stop responding for upto a minute ( depending on your machine )
This is not a perfect fix and it won't fix everything but it will help.
These should hopefully be fixed when the new pathing engine is added. until then use rebuilding your navmesh to generally fix any pathing errors.
rebuild your navmesh
Ctrl + Shift + F11
Game will pause or even stop responding for upto a minute ( depending on your machine )
This is not a perfect fix and it won't fix everything but it will help.
These should hopefully be fixed when the new pathing engine is added. until then use rebuilding your navmesh to generally fix any pathing errors.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Thanks for advace, i'll continue to post the bugs in this topic without open a new one if for you is ok.
- When someone is picked up then put down in a exterior spot, it will vanish then respawn at the exact location where he's picked up.
- When someone is picked up then die, the body disappear but the character continue to transport his spirit
without losing the weight of the dead body.
- When someone is picked up then put down in a exterior spot, it will vanish then respawn at the exact location where he's picked up.
- When someone is picked up then die, the body disappear but the character continue to transport his spirit
Game Crash while autosaving, autosave file broke lost whole game played since the start.
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