beta .10 18/06/2015
I get crashes when loading some "new" areas same result both direct x 11, 9
walking along from police outpost near brink to stone outpost
save game was created from a recent beta however did not do an import to latest beta so might be save issue
start up issue
Problem with the start up config box when you switch from windowed to full screen unless you manually change resolution game crashes
last beta version not sure if fixed
recruiting new characters would crash on character design screen
[0.74.10] Issues
Which version? Please, edit your post title......for example "[0.74.10] Bugs"
Where is your crashdump file? Upload it to the forum in the "Upload attachment" tab below your texting square, it shoul be in: Steam->SteamApps->common->Kenshi->crashdump[game version]_x64.zip
Where is your crashdump file? Upload it to the forum in the "Upload attachment" tab below your texting square, it shoul be in: Steam->SteamApps->common->Kenshi->crashdump[game version]_x64.zip
- Hatsune_Neko
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Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
I suspect these issues are probably standard crashes to be honest and not a local issueWhich version? Please, edit your post title......for example "[0.74.10] Bugs"
Where is your crashdump file? Upload it to the forum in the "Upload attachment" tab below your texting square, it shoul be in: Steam->SteamApps->common->Kenshi->crashdump[game version]_x64.zip
(same results on different Pc's) Quad and dual core
ATI Gcards one is 8570 other is reasonable firepro and also a lame Nvidia quadro fx 570
[0.74.10] = (beta .10 18/06/2015)
Where is your crashdump file? = when I attempted to upload I got The extension .dmp is not allowed. but as you asked SOO politely I included the hole zip file this time
The gist of the crashes
OGRE.log
OGRE EXCEPTION(5:ItemIdentityException): No state found for animation named 'breathing' in AnimationStateSet::getAnimationState at C:\kenshi\ogre_190\OgreMain\src\OgreAnimationState.cpp (line 332)
Many line 332 errors who ever coded line 332 clearly deserves a flogging
Havoc.log errors
16:57:25: FAIL: Destination for Hungry bandit leader is too far from navmesh
16:57:37: FAIL: Destination for Samurai is too far from navmesh
Got a few of these
error.log(complete)
load game
reset game
Number of threads: 2
load game
reset game
Crash dump say Exception: the thread tried to read from or write to a virtual address for which it does not have the appropriate access
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