0.90.0 - Consider putting a FPS cap on Menu/Splash screens

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BoogieMan
Posts: 69
Joined: Mon May 06, 2013 9:31 pm

Thu Mar 31, 2016 7:45 pm

Not really a bug exactly, sort of a suggestion.

Please consider putting a FPS cap on splash screens and the main menu so it doesn't run at ultra high frame rates. I've seen a lot of posts over the years of people having issues in gaming situations where 1000+ FPS can occur. Be it overheating, energy waste, and something I've experienced myself on my old GTX 660, coil whine. Something that makes the video card emit a high pitched whine if your ears are good enough to pick it up.

I know there is a VSYNC option, but that isn't always a good option for everyone, especially if your system doesn't handle the game easily.

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Butta
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Posts: 313
Joined: Tue Apr 02, 2013 9:04 pm
Location: Germany

Thu Mar 31, 2016 7:59 pm

Coil whine @ >3000 fps master race.. oh ugh

Just a tip in general, not only for Kenshi. You can use Nvidia Inspector to cap your fps if the game itself doesn't support it. Great tool!

But yeah.. a FPS limiter would be cool, I guess.

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BoogieMan
Posts: 69
Joined: Mon May 06, 2013 9:31 pm

Thu Mar 31, 2016 8:14 pm

Butta wrote:Coil whine @ >3000 fps master race.. oh ugh

Just a tip in general, not only for Kenshi. You can use Nvidia Inspector to cap your fps if the game itself doesn't support it. Great tool!

But yeah.. a FPS limiter would be cool, I guess.
I got it as low at 600-800 on that GTX 660. :)

But eh, a simple safety measure so I figure why not?

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Butta
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Posts: 313
Joined: Tue Apr 02, 2013 9:04 pm
Location: Germany

Thu Mar 31, 2016 9:19 pm

BoogieMan wrote:
Butta wrote:Coil whine @ >3000 fps master race.. oh ugh

Just a tip in general, not only for Kenshi. You can use Nvidia Inspector to cap your fps if the game itself doesn't support it. Great tool!

But yeah.. a FPS limiter would be cool, I guess.
I got it as low at 600-800 on that GTX 660. :)

But eh, a simple safety measure so I figure why not?
Still a nice card! If it's the Ti version it would, even better :D

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