[0.90.11] skinning animal crash
- Hatsune_Neko
- Moderator
- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
can you upload your crashdump.zip file
if one was not created then zipup your Kenshi.log file in its place.
if one was not created then zipup your Kenshi.log file in its place.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
sure...
- Attachments
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- kenshi.rar
- (23.53 KiB) Downloaded 133 times
Fun Fact i don't use my own mods
If you think i write chaotic... you should visit my country...
If you think i write chaotic... you should visit my country...
Hey, Yeah this bug is pretty bad, only started since 9.0.11, Getting same thing happening, it's very obvious when looting an animal (happens pretty much every time), also getting crashes occasionally when looting a regular hungry bandit.
I've also noticed that if I load a pre-90.11 save file it runs ok for a little bit and then crashes as soon as I see someone ragdoll (once again no crashdump).
On the upside.. the annoying flickering has been fixed
I've attached all log file updates (no crashdump is created) it's C2D.
I've also noticed that if I load a pre-90.11 save file it runs ok for a little bit and then crashes as soon as I see someone ragdoll (once again no crashdump).
On the upside.. the annoying flickering has been fixed
I've attached all log file updates (no crashdump is created) it's C2D.
- Attachments
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- Kenshi.rar
- (5.74 KiB) Downloaded 103 times
-
EyeofNight
- Posts: 2
- Joined: Sun Apr 10, 2016 4:50 am
Same issue here. I ran a few tests. All of these tests took place near the Blister Hill gates unless specified.
-Meat was looted from an unconscious dog. A CTD was triggered immediately.
-Skin was looted from an unconscious dog. A CTD was triggered after a delay of ~1-2 seconds.
-Skin was looted from a unconscious river raptor. A CTD was triggered immediately.
-First aid was performed on an unconscious dog. While monitoring dog health, iron was mined. When the dog's critical wound reached +1 health(approximately 7 minutes after KO), a CTD was triggered.
-Three river raptors were rendered unconscious. Health was monitored for several minutes. A CTD was triggered with no apparent cause. This test was run three times. In each test, the CTD occurred at 11:46 in game.
-In Hub skin was looted from a dog. A CTD was triggered immediately.
-Near Hub, a Hungry Bandit looted a dog. A CTD was triggered after a slight delay.
I hope this helps. Loving the game so far.
-Meat was looted from an unconscious dog. A CTD was triggered immediately.
-Skin was looted from an unconscious dog. A CTD was triggered after a delay of ~1-2 seconds.
-Skin was looted from a unconscious river raptor. A CTD was triggered immediately.
-First aid was performed on an unconscious dog. While monitoring dog health, iron was mined. When the dog's critical wound reached +1 health(approximately 7 minutes after KO), a CTD was triggered.
-Three river raptors were rendered unconscious. Health was monitored for several minutes. A CTD was triggered with no apparent cause. This test was run three times. In each test, the CTD occurred at 11:46 in game.
-In Hub skin was looted from a dog. A CTD was triggered immediately.
-Near Hub, a Hungry Bandit looted a dog. A CTD was triggered after a slight delay.
I hope this helps. Loving the game so far.
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