[0.91.9]Nav redraw ceases to function. cannot enter building

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Zeal
Posts: 526
Joined: Mon Mar 24, 2014 1:41 am

Sat Apr 30, 2016 5:39 am

I keep having an issue where all my buildings become unenterable. Anyone who happens to be inside a building, who moves, is instantly spit outside of the building, and cannot re-enter. At the same time, the navmesh shortcut ceases to function. Pressing the hotkeys does nothing at all.
OS: Windows 7 Home Premium 64-bit
Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz
Memory: 16Gb
AMD Radeon R9 390 Series

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swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Mon May 02, 2016 5:49 pm

I had this as well.
I saved and reloaded and everything was accessible again.
But nav mesh redraw was still on the blink.

Ashura
Posts: 14
Joined: Mon May 02, 2016 1:42 pm

Tue May 03, 2016 6:14 pm

happens with me twice today to - first time after i build small house(just cant enter it at all), second time after restarting game client
save-load or just reload save game fix that.....

TacticalMaster
Posts: 363
Joined: Sun Mar 24, 2013 5:38 am

Wed May 04, 2016 2:07 am

Same here. Doing said above fixed this issue. Just save and load the game file.

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Thu May 05, 2016 9:13 am

Zeal wrote: ... At the same time, the navmesh shortcut ceases to function ...
More then that, actual button found in Ctrl+f12 menu doesn't seem to work either.
Had this issue couple o' times, reloading saves :) And once my storm house got half buried underground after importing: swampy terrain, i guess :D
Bugs are love, bugs are life!

MB: Asus P8H61-V
CPU: i3-2105 @ 3.2 GHz, HT
RAM: 8 Gb DDR3 1333 MHz
GPU: HD 6950 2Gb 800\1250 MHz
OS : Win7 x64.
Kenshi: Latest experimental Steam build with integrity checked and game imported.

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