Loading the game from the main startup screen seems to work fine. However, loading a save from within the game causes the squad portraits to disappear. Problem occurs in both windowed and full screen mode, and at varying 16:9 resolutions. I've tried both DX9 and DX11 rendering subsystems. DX11 won't run reliably, so I can't test this in a DX11 environment. DX9 seems to run ok, with this as the only really serious glitch. This is a graphical rendering problem only, in that I can click in the portrait window and make squad members active. I just can't see the portrait. Choosing squaddies by the number hotkeys continues to work.
I can recreate this 100% of the time. I'll keep working on a fix and post back if I find one. Currently, the only way to get the portraits back is to exit and restart the game. I just installed the game for the first time today, and this problem was present from the beginning. There was one instance where the FRAMES for the portraits were present, but no portrait inside. Cannot recreate that, however.
OS: Win 7 SP1
NVIDIA System Information report created on: 05/19/2016 22:51:30
System name: DAEDELUSII
[Display]
Operating System: Windows 7 Home Premium, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GTX 980 Ti
Driver version: 362.00
Direct3D API version: 11
Direct3D feature level: 11_1
CUDA Cores: 2816
Core clock: 1190 MHz
Memory data rate: 7010 MHz
Memory interface: 384-bit
Memory bandwidth: 336.48 GB/s
Total available graphics memory: 14056 MB
Dedicated video memory: 6144 MB GDDR5
System video memory: 0 MB
Shared system memory: 7912 MB
Video BIOS version: 84.00.41.00.90
IRQ: Not used
Bus: PCI Express x16 Gen3
Device Id: 10DE 17C8 49983842
Part Number: G600 0030
[0.74.32-x64] Squad portraits disappear after loading save.
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