[0.94.1] x64 Crash

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Fri Nov 04, 2016 9:02 pm

Not sure what has happened, i've continued a game from [0.94.0], got the message about Kenshi been updated to a new version, alt-tabbed for a while, and them crash.
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crashDump0.94.1_x64.zip
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StarWeaver
Posts: 26
Joined: Mon Jan 05, 2015 2:24 pm

Fri Nov 04, 2016 9:36 pm

We've got a few crashes reported over on the Steam fourms: me and someone else crashing after import, me crashing after getting punched in a new game, someone else just randomly; keep 'em coming, you're not alone :3.

pigiron
Posts: 57
Joined: Sat Jul 16, 2016 11:55 pm

Fri Nov 04, 2016 9:54 pm

Also got crashes, 0.94.1

Only consistency is time so far- within 5 min, crash. With mods, without mods, big squad, small squad, in town, out in the boonies, etc.

Black Paint
Posts: 13
Joined: Wed Jun 10, 2015 4:02 am

Sat Nov 05, 2016 1:26 am

Crashes after 15 or seconds while attempting to load game / import game.

*edit: the import appears to load fully if I do not import buildings, when I import my save(s).
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crashDump0.94.1_x64.zip
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landscribe
Posts: 7
Joined: Sat Nov 05, 2016 1:36 am

Sat Nov 05, 2016 1:41 am

Import game, play for maybe a couple of mins (just moving on map, no other interactions), and game crashes. Has happened twice in a row.

Crash log attached.
Attachments
crashDump0.94.1_x64.zip
(136.35 KiB) Downloaded 286 times

landscribe
Posts: 7
Joined: Sat Nov 05, 2016 1:36 am

Sat Nov 05, 2016 1:43 am

Import game. Play for maybe a minute or so, and then crash. Gameplay just travelling on map, no NPC interactions or towns.

Has happened now twice in a row.

Crash log attached.
Attachments
crashDump0.94.1_x64.zip
(136.35 KiB) Downloaded 253 times

JNJ44
Posts: 7
Joined: Wed Apr 27, 2016 11:04 am
Location: France

Sat Nov 05, 2016 1:53 am

Crash while in outpost.
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crashDump0.94.1_x64.zip
(166.33 KiB) Downloaded 198 times
"Reactive counters are commemorated with tombstones"

JNJ44
Posts: 7
Joined: Wed Apr 27, 2016 11:04 am
Location: France

Sat Nov 05, 2016 2:04 am

now different saves crash on loading. Here enclosed one of them.
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crashDump0.94.1_x64.zip
(134.04 KiB) Downloaded 190 times
"Reactive counters are commemorated with tombstones"

GameCharmer
Posts: 1
Joined: Sat Nov 05, 2016 4:00 am

Sat Nov 05, 2016 4:02 am

Crashes after a few minutes or so reliably. Last error was
Warning: banner_holy duplicated at -33378.1 410.812 -20373.7
Attachments
crashDump0.94.1_x64.zip
(159.82 KiB) Downloaded 157 times

Tokey
Posts: 2
Joined: Fri Nov 04, 2016 11:44 pm

Sat Nov 05, 2016 5:06 am

I'm crashing after ~5 minutes of wandering around a Holy Farm. New installation and new game.

luciolla
Posts: 7
Joined: Sun Jun 29, 2014 4:35 pm

Sat Nov 05, 2016 5:45 am

just crush after the game start (1-2 min after)
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crashDump0.94.1_x64.zip
(137.53 KiB) Downloaded 158 times

Assassn9
Posts: 1
Joined: Sat Nov 05, 2016 7:05 am

Sat Nov 05, 2016 7:12 am

Random crash after a few minutes of game play. happens in imported or new game. MSVCP100.dll
is reported as the offender by windoze.
Attachments
crashDump0.94.1_x64.zip
Here's the dirt
(175.21 KiB) Downloaded 288 times

dudisoft
Posts: 1
Joined: Sat Nov 05, 2016 7:43 am

Sat Nov 05, 2016 7:47 am

Crashes at the start with imported game
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crashDump0.94.1_x64.zip
(159.51 KiB) Downloaded 257 times

marauderim
Posts: 18
Joined: Tue Nov 01, 2016 8:00 pm

Sat Nov 05, 2016 2:30 pm

hi, just to attack my crash report to help finding the prob

i cant really say nothing about what is crashing the game, from all my crashes the only thing common was that it was an imported game, didnt tried a fresh start
Attachments
crashDump0.94.1_x64.zip
(190.56 KiB) Downloaded 237 times

marauderim
Posts: 18
Joined: Tue Nov 01, 2016 8:00 pm

Sat Nov 05, 2016 3:50 pm

hi, after posting here my bugreport file, i did a fresh install of the game after uninstall it and delete everything in its install directory, just did a backup of my saves

then i tried to import my save and till now no crashes, but i remembered to test and load a save from 94 from my other import that was crashing, it crashed 2m after load, so after we make a fresh install of the game we have to import again we cant load a save from the old install of 94

one thing i noticed from that old save from 94, i had two barman npc in the bar i was, so maybe that is one of the things crashing the game...

anyway, hope i could help a little, if i get crash again in my new save from imported into a fresh install of the game with .94 ill let you know

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
Contact:

Sat Nov 05, 2016 6:24 pm

Also, seems like [0.94.1] has brought back long loading times.

Tenmetsu
Posts: 3
Joined: Sat Nov 05, 2016 10:49 pm

Sat Nov 05, 2016 11:06 pm

I got a crash too.

I imported my old squad with my researched techs and moved a little bit on the map ca 2 - 3 mins.

I started near The Hub.

When I start a a new game i did't got any crashes .
Attachments
crashDump0.94.1_x64.zip
Crash
(145.51 KiB) Downloaded 197 times

marauderim
Posts: 18
Joined: Tue Nov 01, 2016 8:00 pm

Sat Nov 05, 2016 11:45 pm

ok, now its back crashing but is random, i can play for a while and then startes to crash

onde thing that i noticed, not sure if was just coincidence, is when i am in stealth and i use one of my thieve tactics, i use my squad mates to occupy all seats in a room so npcs leave that room and i can start "house cleaning", when a npc returns and go for a seat finding it occupied game crash, dunno if its just coincidence but ill leave my bug report file and a screenshot of one of those situations(screenshot is from a crash older than the file, maybe 3 crashs older)
Attachments
crash_1.jpg
in shinobi thieves tower one one thieve returns for a seat it finds all occupied and game crashed, did this more than once, thieves that just passed by from lower level for upper level didnt crashed the game
crash_1.jpg (817.6 KiB) Viewed 2716 times
crashDump0.94.1_x64.zip
(195.13 KiB) Downloaded 256 times

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Shidan
Moderator
Posts: 1234
Joined: Mon Oct 22, 2012 1:41 pm

Sun Nov 06, 2016 1:32 am

Should be fixed with 0.94.2, out now. :)

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