[0.98.10]Workers in town will automatically steal materials from stores and get arrested

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Ygdrad
Posts: 10
Joined: Mon Mar 26, 2012 11:33 am

Wed Mar 21, 2018 8:24 pm

I've been trying a run based in a city rather than getting an outpost and something made it VERY annoying. Characters at random will go steal items from stores when they need to get materials for their crafting station, even if they have materials available right next to them and will refuse to get any other material except the one they want to steal until you save and load the game.

This is likely due to some oversight in the code that lets workers use items on the ground, which was necessary to get rid of the hundreds of limbs automatically. I've also seen them steal from a shop container two or three times, but it's usually items out in the open.

Kwikwilyaqa
Posts: 169
Joined: Sat Feb 03, 2018 4:43 pm

Wed Mar 21, 2018 10:36 pm

They even grab any materials in proper storage (in shops) without "commiting crime" be trigger.

Kc40k
Posts: 3
Joined: Sat Mar 24, 2018 6:35 pm
Location: Somewhere in the Belt

Sat Mar 24, 2018 7:00 pm

I noticed this as well after I wondered why I kept getting attacked by guards. The same seems to apply to beds as well, as my people will run to any bed instead of just the ones I own.

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Sun Mar 25, 2018 12:16 am

Yeah. Can grab materials from the shop. They don't mind. :3

Ocram
Posts: 328
Joined: Tue Jan 30, 2018 1:50 pm

Wed May 09, 2018 10:44 am

Bump.
Still a thing in.25.

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