(FIXED) How to prevent area from generating navmesh?

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RWild311
Posts: 75
Joined: Wed Mar 21, 2018 10:50 pm

Mon Sep 30, 2019 9:28 pm

Hard to see in the image I think but between my outpost and the holy mines there is the prayer day up on that mountain, in game you would see it is impossible to get there but this spot keeps generating navmesh so homeless spawns keep popping in up there especially if I unload the cell and come back.
I tried putting rockes up there which blocked most of it but I can't fill every tiny little gap so someone will almost always spawn up there anytime I move out of the area.
Is there some building or map object I could hide up there that would completely stop them spawning or just block all navmesh on top of this mountain? I've tried placing an empty town up there but somehow they still went there so I guess it must have no navmesh to prevent this?
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navmesh_1.jpg
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Last edited by RWild311 on Mon Oct 07, 2019 8:46 pm, edited 1 time in total.

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Sun Oct 06, 2019 5:30 pm

Weird, can't say I understand what's happening. :\

RWild311
Posts: 75
Joined: Wed Mar 21, 2018 10:50 pm

Mon Oct 07, 2019 8:47 pm

Seems to be fixed with 1.0.35 update.

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