Crash in core.exe

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User avatar
Zianno
Posts: 5
Joined: Thu May 03, 2012 11:27 pm

Thu May 03, 2012 11:56 pm

Version: 0.023

Description: Game CTD's when I have members of my party moving into different locations. I currently have a total of 7 party members. What I am trying to do is have a party member in different towns to check on market prices before sending my main character between them to carry out trading.

So i have my main party in the starter town. I send out 1 member to another town and all is fine. I then send out a second member to a third town and somewhere along the way the game CTD's. This has happened on three occasions now. Each time the second party member seems to get a different distance out from the starter town before the crash. First time i got to the first loading screen, second time it was at the second loading screen. Third occasion I had reached the target town and the game started to lag very badly before crashing.

Severity: Complete crash

Steps to reproduce:
1) Having a party with 3 or more members.
2) Sending these members out to different map locations a great distance from each other.
Attachments
crashDump0.23.3.zip
Crash dump
(278.63 KiB) Downloaded 236 times

User avatar
Zianno
Posts: 5
Joined: Thu May 03, 2012 11:27 pm

Fri May 04, 2012 12:16 am

Just out of interest i was reading some other bug threads and the one that Brettflan posted about travelling on >>>> seems relevant to my bug report as i was also using this game speed while doing this. Going back to test on a slower speed, in case it helps.

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Brettflan
Posts: 19
Joined: Tue Apr 24, 2012 8:47 am

Fri May 04, 2012 12:22 am

Yeah, it does look like the crash dump is indicating the same exception code others of us have run into. Chris_The_Great has said that it should be fixed in the next update.

I found that the speed wasn't necessarily relevant, and I've since run into the same crash exception randomly since using "New Game Import Squad" to continue my old save that consistently crashed. It has only been random and not repeatable for me since then, and that option did allow me to continue with the same people and equipment from the crashing savegame.

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Zianno
Posts: 5
Joined: Thu May 03, 2012 11:27 pm

Fri May 04, 2012 12:25 am

Yes, happens on the >> speed as well, reproduced 4 times.

Crash dump attached
Attachments
crashDump0.23.3.zip
(236.89 KiB) Downloaded 164 times

User avatar
Zianno
Posts: 5
Joined: Thu May 03, 2012 11:27 pm

Fri May 04, 2012 12:32 am

Brettflan wrote:Yeah, it does look like the crash dump is indicating the same exception code others of us have run into. Chris_The_Great has said that it should be fixed in the next update.

I found that the speed wasn't necessarily relevant, and I've since run into the same crash exception randomly since using "New Game Import Squad" to continue my old save that consistently crashed. It has only been random and not repeatable for me since then, and that option did allow me to continue with the same people and equipment from the crashing savegame.
Thanks for the info Brett, i'll try what you did and see what happens.

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Captain Deathbeard
Developer
Posts: 1831
Joined: Thu Jul 03, 2008 12:04 pm
Location: UK
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Fri May 04, 2012 1:03 am

Yeah, thats the same crash that I fixed so don't worry.

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