Visual Bugs

Droll
Posts: 58
Joined: Fri Jun 19, 2015 6:17 pm

Mon Dec 26, 2016 5:42 pm

Oselotti wrote:After the latest patch many items turned black. Bread is still blue but wheat, vegetable soup and some armours are black. Green fruit looks more like silver perhaps. Rice weed is still invisible like from beginning.

I have Geforce GTX 770 and latest driver version.
For me wheatstraw, hemp and bread is white, with bread also being a bit blueish as well.

It does make differentiating between hemp and wheatstraw annoying. While the bread looks toxic.

Mudkest
Posts: 7
Joined: Tue Aug 26, 2014 8:02 pm

Thu Feb 09, 2017 2:05 pm

came across a red twister(or rather, it came across my base :p)

http://steamcommunity.com/sharedfiles/f ... =860223943
http://steamcommunity.com/sharedfiles/f ... =860223921
http://steamcommunity.com/sharedfiles/f ... =860223882

save file
https://drive.google.com/file/d/0B7kRdX ... sp=sharing

no mods, verified game files and its still there, using stable 95.11

Mudkest
Posts: 7
Joined: Tue Aug 26, 2014 8:02 pm

Sun Feb 12, 2017 11:51 pm

http://steamcommunity.com/sharedfiles/f ... =862982678

tree growing inside ancient tech lab, stable 0.95.11

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philthymcnasty
Posts: 736
Joined: Wed Apr 10, 2013 11:57 pm

Sat Mar 25, 2017 7:15 pm

From time to time the "adding materials" message gets stuck forever on the screen, but does appear to go away after a reload.

yotzee
Posts: 8
Joined: Fri Apr 14, 2017 8:02 pm

Fri Apr 14, 2017 8:10 pm

When fighting, characters run past the enemy which they want to attack, and get hit. Sometimes they also run around it for a few seconds. Most annoying when fighting beak things. (Easiest way to produce if you save when running against them, reload and attack them again).

There is also a bug, probably just visual, that you get hit without any attack animations (can produce it same as the one before)

Sometimes when you give a full backpack to another character, the weight limit wont refresh.

dragonalumni
Posts: 101
Joined: Sat Apr 22, 2017 1:10 am

Wed Apr 26, 2017 5:53 am

drifter's boots clip though sneakychain.

yotzee
Posts: 8
Joined: Fri Apr 14, 2017 8:02 pm

Sun Apr 30, 2017 11:43 pm

dragonalumni wrote:drifter's boots clip though sneakychain.
Not only that :P
Most of the boots clip through those pants. And also pants tend to clip through coats

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Sat Jul 01, 2017 9:31 pm

If you look at the picture, that line of skin goes all the way into space. I tried to get another screenshot, but as soon as the body was moved it went away. (experimental version 0.96.2b)
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(experimental version 0.96.2b)
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gamerking52
Posts: 49
Joined: Tue Apr 21, 2015 1:28 am

Sat Jul 08, 2017 5:22 am

This is from the most recent experimental version (0.96.5). I am standing here and even still seeing it XD I guess that I have not tried to quit and reload yet, but I did just import the game too so that could have to do with it. Even if this isn't a real issue, I thought it was funny to show off lol
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Q T Arbuthnot
Posts: 47
Joined: Sat Mar 18, 2017 1:13 pm

Sat Jul 08, 2017 8:09 am

I can confirm the colour planes shown by gamerking52 above still exist in 0.96.6. Vain is a particular hotspot for them, but there are also a few in the Hidden Forest.

Drink_the_Bleach
Posts: 1
Joined: Sun Jul 16, 2017 4:00 pm

Sun Jul 16, 2017 4:27 pm

Since the November 2016 update, I have been having this issue with textureless grass. I have heard whisperings that this is an issue with AMD cards, and, lo and behold, that's what I am using. The issue persists across the map, and as far as I can tell, only affects the small sprite grass, while trees and larger shrubs display correctly.

Specs:

Processer: i5-4690k @ 3.5 GHz

RAM: 8 Gigs

OS: Windows 10 64-bit

GPU: Radeon R9 290 4GB

Anyone else having these issues? Maybe know of a workaround? Screenshots posted below.

Thanks!
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Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sun Jul 16, 2017 4:48 pm

no known workaround
i have a AMD video card as well and i got the same issue.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Thu Jul 20, 2017 8:32 am

Drink_the_Bleach wrote:
Sun Jul 16, 2017 4:27 pm
(...) Anyone else having these issues? (...)
I'm using an old hot Sap HD6950, and my grass is alright. My shadows, however, are not:

Image

Gjc1994
Posts: 1
Joined: Wed Aug 02, 2017 11:21 pm

Wed Aug 02, 2017 11:28 pm

sleeping bag glitch where it cant be used. turned off job function as well as auto sleep can use beds but not sleeping bag. version 96.12

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Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Wed Aug 02, 2017 11:37 pm

Gjc1994 wrote:
Wed Aug 02, 2017 11:28 pm
sleeping bag glitch where it cant be used. turned off job function as well as auto sleep can use beds but not sleeping bag. version 96.12
this is not a visual bug
can you make a proper bug report about it. there should be reports about it already here and on steam.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

Fishystick
Posts: 1
Joined: Fri Sep 22, 2017 10:57 pm

Fri Sep 22, 2017 11:03 pm

A male Shek wearing the Monk Robes top appears to have a missing chunk of his chest in front, persisted through quit/reload and all play speeds, noticed it a few days ago.

https://imgur.com/a/BMhVj

Pyracles
Posts: 63
Joined: Fri Aug 18, 2017 2:49 pm

Thu Sep 28, 2017 5:51 pm

An odd out of place lone wall section has appeared just north of The Hub. Think it appeared in 0.96.26 or thereabouts. It's still present in 0.97.1.

Image

rincarsarff
Posts: 45
Joined: Fri Mar 17, 2017 2:41 am

Fri Sep 29, 2017 2:44 am

Someone has probably already commented on it, but the faction relations bars are kind of whack. Positive and negative bars start at different parts instead of the same zero line before preceding left/right. If you could correct the starting line that would be great (Even if you have to shorten the length of 1 faction relation point to keep both lines showing to +/- 100. It will stick with you forever on the map, whereas you can usually walk away from other bugs.
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faction chart pic
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lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Tue Oct 03, 2017 7:46 am

Lantern of radiance lags behind. the faster the game is going the further it is.
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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
Contact:

Mon Oct 09, 2017 6:34 am

Keep getting weird graphical artifacts, like these shimmering vertical stripes, in the area around Hub. Can't tell i've seen anything like it anywhere else ingame.

Image

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