[0.62.0] Hungry Bandit Assault Crash

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Sun Feb 09, 2014 3:14 am

Danzigsam wrote:I went back and was able to circumvent the crash by attacking them before they were ready.

I'm having a little bug where when I tell my guys to "attack all" they just stand there, that was my problem last time.
There has been an issue for a while now where your chars will not attack if they are too far away from the target.
There is also the more recent bug where Attack All will make your chars run in random directions away from the target if the target is unable to fight back (missing right arm).

Silverfish
Posts: 2
Joined: Sun Feb 09, 2014 11:12 am

Sun Feb 09, 2014 11:16 am

SAME HERE. crashed as soon as the hungry bandit leader says "grab the food". three crashes in a row. hope this can get fixed soon. i know you are all busy.
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Morgan81
Posts: 4
Joined: Sat Feb 08, 2014 4:12 pm
Location: Germany

Sun Feb 09, 2014 9:50 pm

seems that 0.62.1 fixed it

one raid without crash so far

grimstrife
Posts: 6
Joined: Wed Feb 05, 2014 5:48 am

Mon Feb 10, 2014 2:29 am

I think the crash is related to having your doors closed. I put up my doors and if they are closed while the bandits are initiating their attack, the game crashes.

Magnus333
Posts: 2
Joined: Thu Feb 13, 2014 5:55 pm

Thu Feb 13, 2014 6:12 pm

Same thing happened to me. There is only one hungry bandit standing at my outpost though. but that may be because my outpost is hard to get to.
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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
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Fri Feb 14, 2014 1:40 am

Magnus333 wrote:Same thing happened to me. There is only one hungry bandit standing at my outpost though. but that may be because my outpost is hard to get to.
This specific crash was supposed to be fixed with 0.62.1.
Are you sure the crash you encountered is due to this specific issue with the hungry bandit foodraid?

Magnus333
Posts: 2
Joined: Thu Feb 13, 2014 5:55 pm

Fri Feb 14, 2014 3:54 am

yea it was fixed. I hadn't read about the update yet.

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