It seems that whenever I open the gate (via GUI or character action), whenever that character goes through and then I close the gate, that character gets stuck at whatever position that they are currently at until I have the gate opened again.
I have tried dismantling the gate, and then rebuilding it, and the gate seems to not be a problem.
I've tried rebuilding the nav mesh, but that doesn't seem to work either.
The only thing that seems to work is if you have another character that started within the area you want to move within (inside gate or outside gate) pick up the stuck character(s) and then move them. Then, once they are near where they need to be, you close the gate, then put down the stuck characters.
[0.93.4] Curious bug with Base Defensive Gates
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SivarTechie
- Posts: 4
- Joined: Sun Jan 18, 2015 7:57 pm
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