Mercenary bug/exploit
Posted: Mon Aug 01, 2016 9:20 pm
Sorry if this has been mentioned, I could not find it through search.
Version 0.93.4
I started my first new game as the traveling trader and headed for Stack. When I got there (after looking around a bit on the way) it was night and I noticed some fighting in the store (which was closed.) I decided to watch the fighting and after a little while saw a guard leave the store carrying someone and followed him to the jail where he put the "Human Mercenary" in the cage. I'd read on the forums that you can recruit prisoners if you pay their fine, so I sold my goods and waited at the jail for the guy that lets you do this, and sure enough there were several "Human Mercenaries" in the jail at 500 cats each (some were 1000 or 1500 but I only had around 2500 and there was no obvious stat difference based on price.) So I picked four of them and paid. Only one joined immediately, so I talked to the guard again and they were there at 0 cats, so I picked them and after the third time all four had joined me. Fully geared except weapons (which are fairly easy to scavenge for) with all combat skills around 30, all four of them for only 2000 cats. Needles to say this made the normally difficult early game significantly easier.
This happens pretty consistently, so after some experience with the game I started over. If you hang out in the jail and steal their weapons (no negative reactions from anyone if you get caught, so just keep trying until you get it, they are usually unconscious anyway) you can have 4-6 fully geared combat veterans and still have cats left to pick them up food enough to set out hunting bandits as soon as their health is recovers. Just the four can easily dispatch any hungry bandits, escaped servants or dogs you can find and you can get fully loaded with loot before it's even necessary to go back to town and heal.
Version 0.93.4
I started my first new game as the traveling trader and headed for Stack. When I got there (after looking around a bit on the way) it was night and I noticed some fighting in the store (which was closed.) I decided to watch the fighting and after a little while saw a guard leave the store carrying someone and followed him to the jail where he put the "Human Mercenary" in the cage. I'd read on the forums that you can recruit prisoners if you pay their fine, so I sold my goods and waited at the jail for the guy that lets you do this, and sure enough there were several "Human Mercenaries" in the jail at 500 cats each (some were 1000 or 1500 but I only had around 2500 and there was no obvious stat difference based on price.) So I picked four of them and paid. Only one joined immediately, so I talked to the guard again and they were there at 0 cats, so I picked them and after the third time all four had joined me. Fully geared except weapons (which are fairly easy to scavenge for) with all combat skills around 30, all four of them for only 2000 cats. Needles to say this made the normally difficult early game significantly easier.
This happens pretty consistently, so after some experience with the game I started over. If you hang out in the jail and steal their weapons (no negative reactions from anyone if you get caught, so just keep trying until you get it, they are usually unconscious anyway) you can have 4-6 fully geared combat veterans and still have cats left to pick them up food enough to set out hunting bandits as soon as their health is recovers. Just the four can easily dispatch any hungry bandits, escaped servants or dogs you can find and you can get fully loaded with loot before it's even necessary to go back to town and heal.