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Crash in core.exe

Posted: Thu May 03, 2012 11:56 pm
by Zianno
Version: 0.023

Description: Game CTD's when I have members of my party moving into different locations. I currently have a total of 7 party members. What I am trying to do is have a party member in different towns to check on market prices before sending my main character between them to carry out trading.

So i have my main party in the starter town. I send out 1 member to another town and all is fine. I then send out a second member to a third town and somewhere along the way the game CTD's. This has happened on three occasions now. Each time the second party member seems to get a different distance out from the starter town before the crash. First time i got to the first loading screen, second time it was at the second loading screen. Third occasion I had reached the target town and the game started to lag very badly before crashing.

Severity: Complete crash

Steps to reproduce:
1) Having a party with 3 or more members.
2) Sending these members out to different map locations a great distance from each other.

Re: Crash in core.exe

Posted: Fri May 04, 2012 12:16 am
by Zianno
Just out of interest i was reading some other bug threads and the one that Brettflan posted about travelling on >>>> seems relevant to my bug report as i was also using this game speed while doing this. Going back to test on a slower speed, in case it helps.

Re: Crash in core.exe

Posted: Fri May 04, 2012 12:22 am
by Brettflan
Yeah, it does look like the crash dump is indicating the same exception code others of us have run into. Chris_The_Great has said that it should be fixed in the next update.

I found that the speed wasn't necessarily relevant, and I've since run into the same crash exception randomly since using "New Game Import Squad" to continue my old save that consistently crashed. It has only been random and not repeatable for me since then, and that option did allow me to continue with the same people and equipment from the crashing savegame.

Re: Crash in core.exe

Posted: Fri May 04, 2012 12:25 am
by Zianno
Yes, happens on the >> speed as well, reproduced 4 times.

Crash dump attached

Re: Crash in core.exe

Posted: Fri May 04, 2012 12:32 am
by Zianno
Brettflan wrote:Yeah, it does look like the crash dump is indicating the same exception code others of us have run into. Chris_The_Great has said that it should be fixed in the next update.

I found that the speed wasn't necessarily relevant, and I've since run into the same crash exception randomly since using "New Game Import Squad" to continue my old save that consistently crashed. It has only been random and not repeatable for me since then, and that option did allow me to continue with the same people and equipment from the crashing savegame.
Thanks for the info Brett, i'll try what you did and see what happens.

Re: Crash in core.exe

Posted: Fri May 04, 2012 1:03 am
by Captain Deathbeard
Yeah, thats the same crash that I fixed so don't worry.