[FIXED][0.94.2] Town citizens multiply
Posted: Sun Nov 06, 2016 3:48 pm
Greetings,
It seems that an additional set of town NPCs spawns, whenever I load a game. Here I describe the two particularly cases, I have noticed:
1. Mud Town
I have started a new game with version 0.94 and imported it to 0.94.1 later on. Today I imported my last savegame to version 0.94.2. I was located in the Swamps between Mud Town and a village to the north. When I arrived in Mud Town, I have encountered two shopkeepers and two guards in both shops and also two Swamper Casino Dealers. It also seems that the number of town- and casino guards is rather large ... maybe they have also doubled. When I got some heavy performance issues while I came closer to the big city in the middle of the Swamps, I decided to start a new game.
2. Squin
In this fresh game - started with version 0.94.2 - I arrived at Squin and recruited Ruka, the female Shek Warrior with the cut off horns. Afterwards I made some quicksaves and -loads while I challenged a Shek Warrior and borrowed some stuff from the traders. When I reentered a bar, I noticed a huge number of guests inside. They stood aimlessly near the entrance because there where no free seats left. I loaded my last quicksave, and in fact I spotted a new group of bar guests (recruits, Shek Warriors and Shinobi Thieves) spawning in the middle of the city. I checked both bars, and when I found two more Rukas (which is supposed to be unique, right?) and at least three Shinobi squads, I thought this must be a bug, which adds a new set of town citizens, every time a (quick?) savegame is loaded.
Here are two savegames to show the bug. I used the following mods:
1. buildings (v. 1) by titanopteryx
2. Wearing two hats (v. 1) by Pautau
3. Tribal Warfare (v. 1) by Shidan
4. Tents (v. 1) by Kehlian
5. Better Greenlander (v. 1) by Ayuno
Edit:
I could reproduce the bug by starting a new game in the Hub (Old Soldier start) without any activated mods. I waited until the first group of bar guests (including Bar thug1, 2, 5 and 6) took a seat, saved the game and loaded it immediately afterwards: A new group of bar guests spawns including the Bar thugs 2, 3, 4 and 6. Though there are still just tree Shop Guards and one Barman.
It seems that an additional set of town NPCs spawns, whenever I load a game. Here I describe the two particularly cases, I have noticed:
1. Mud Town
I have started a new game with version 0.94 and imported it to 0.94.1 later on. Today I imported my last savegame to version 0.94.2. I was located in the Swamps between Mud Town and a village to the north. When I arrived in Mud Town, I have encountered two shopkeepers and two guards in both shops and also two Swamper Casino Dealers. It also seems that the number of town- and casino guards is rather large ... maybe they have also doubled. When I got some heavy performance issues while I came closer to the big city in the middle of the Swamps, I decided to start a new game.
2. Squin
In this fresh game - started with version 0.94.2 - I arrived at Squin and recruited Ruka, the female Shek Warrior with the cut off horns. Afterwards I made some quicksaves and -loads while I challenged a Shek Warrior and borrowed some stuff from the traders. When I reentered a bar, I noticed a huge number of guests inside. They stood aimlessly near the entrance because there where no free seats left. I loaded my last quicksave, and in fact I spotted a new group of bar guests (recruits, Shek Warriors and Shinobi Thieves) spawning in the middle of the city. I checked both bars, and when I found two more Rukas (which is supposed to be unique, right?) and at least three Shinobi squads, I thought this must be a bug, which adds a new set of town citizens, every time a (quick?) savegame is loaded.
Here are two savegames to show the bug. I used the following mods:
1. buildings (v. 1) by titanopteryx
2. Wearing two hats (v. 1) by Pautau
3. Tribal Warfare (v. 1) by Shidan
4. Tents (v. 1) by Kehlian
5. Better Greenlander (v. 1) by Ayuno
Edit:
I could reproduce the bug by starting a new game in the Hub (Old Soldier start) without any activated mods. I waited until the first group of bar guests (including Bar thug1, 2, 5 and 6) took a seat, saved the game and loaded it immediately afterwards: A new group of bar guests spawns including the Bar thugs 2, 3, 4 and 6. Though there are still just tree Shop Guards and one Barman.