Only mod i have, and ever used is vurt.mod which came with the game (.21 i think)
Bugs:
Quick save successful message accumulates time.
If you quick save 3 times in a row the message stays there for 3 times the amount of time.
EDIT: This actually happens for all messages of this style. (Grey bar at bottom)
If there is no room in your inventory when you right click on a item, it will say you cannot afford it even when you are taking from a corpse or ally, and even if there is room in your backpack (assuming right click has decided to send things to the inventory instead of the backpack.)
EDIT: This happens for all filled containers, even when moving an item from your bag to your inventory.
When you right click on an item, what bag, shop or inventory the item goes to seems random.
When selling items to a shop rights clicks sometimes bounce items between inventory & bag but never the shop.
Stacking items in backpacks changes there colors still (black sand ninja equipment will turn white when stacked in a backpack).
Weapon 2 always has priority over weapon 1.
One of the brink bars (North one) cannot be entered no matter the status of the door.
If you put your backpack in front of your characters main inventory & click drag an item, the item might not be placeable in the backpack or might go into the inventory instead of the backpack. (Inventory always comes first)
Its not uncommon for some characters to become aimless during combat. there animation also stops, so they may appear frozen in an attack position.
Often there is 4 of the same thing, like 4 hat traders in one shop. There is 4 traveling caravan traders almost in every town I go to.
Screenshots still overwrite older ones.
There is a building in the northern most nothingness, Its been there as long as I remember (pre 0.21).
http://image.bayimg.com/faomgaado.jpg
http://bayimg.com/FAOMGaAdo If link above does not work.
Everything about my games says 0.24.0 But for some reason im sure I downloaded .24.1 because the build button was activated?
EDIT New: Impossible to get into the city 'capital', new pathing system does not work with the ramps.
EDIT New: Found like 30 caravan traders! South of capital at the trade center.
http://s15.postimage.org/o6zyqme89/screenshot_2.jpg
http://s10.postimage.org/c9wxv1ni1/screenshot_3.jpg
Suggestions:
A way back to main menu, or import to new game without restarting the game.
Some bugs in 0.24.0
- SilentHill
- Posts: 122
- Joined: Sat Dec 11, 2010 11:54 pm
Last edited by SilentHill on Fri Jun 01, 2012 3:53 am, edited 7 times in total.
- SilentHill
- Posts: 122
- Joined: Sat Dec 11, 2010 11:54 pm
This one is bizzare, I noticed a box of food in the dessert. Hadent the slightest clue how it got there. Continued on to the next town and close to the gates this happend:
http://image.bayimg.com/laongaado.jpg
http://bayimg.com/laongaado If above fails
Another box of food fell from the sky! I slowly noticed there was actually food boxes actually all over the palce some falling from the sky some already there.
http://image.bayimg.com/laonoaado.jpg
http://bayimg.com/laoNoaaDo If above fails
Only related thing I can think of is one of my characters, my third, Had 12 boxes of food already (As well many other trade items). None of them have been lost and we did not shoot any of them in rockets. No other items have fallen from the sky yet.
http://image.bayimg.com/laongaado.jpg
http://bayimg.com/laongaado If above fails
Another box of food fell from the sky! I slowly noticed there was actually food boxes actually all over the palce some falling from the sky some already there.
http://image.bayimg.com/laonoaado.jpg
http://bayimg.com/laoNoaaDo If above fails
Only related thing I can think of is one of my characters, my third, Had 12 boxes of food already (As well many other trade items). None of them have been lost and we did not shoot any of them in rockets. No other items have fallen from the sky yet.
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
Thanks. Although when I quicksave multiple times the message always takes the same time, I even tried it in the release version.
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
I've had that problem with the town population duplicating itself for a long time, but I cant find the cause. If you (or anyone) can find a way to reproduce that problem it would be really helpful, some series of actions that will cause the people in a town to duplicate. If I can just find that then I can fix it.
- SilentHill
- Posts: 122
- Joined: Sat Dec 11, 2010 11:54 pm
Chris_The_Great wrote:Thanks. Although when I quicksave multiple times the message always takes the same time, I even tried it in the release version.
So far every time I noticed the bug I can't think of a particular action or series of actions that might be the cause. I have been doing a lot of fast forward well playing now since its the only thing I can think of right now. Ill continue to try and re-create it, 500k+ for slaughtering all those traders was well worth it.Chris_The_Great wrote:I've had that problem with the town population duplicating itself for a long time, but I cant find the cause. If you (or anyone) can find a way to reproduce that problem it would be really helpful, some series of actions that will cause the people in a town to duplicate. If I can just find that then I can fix it.
I can video the quicksave message, but I don't have a screen recorder nor a place to host it right now. It just seems simplier for me to say, quick saving once took roughly 8 seconds (probably a round 10) and saving 4 times took 35 seconds (probably a round 40) for the message to dissapear. Counting error because I was not using a clock, I was using mississippi's
EDIT New:
Towns render through mountains for a few seconds when loading, about 5 (Pausing the game also pauses how long it happens). Then it goes back to normal. I'm unsure how common it is, when loading sometimes im not facing towns and many of them are up high in the open so there would be nothing for them to reder through. I'm guessing always.
http://s14.postimage.org/usjhc0sk1/screenshot_2.jpg
AMD Athlon(tm) Dual Core Processor 4450e 2.30Ghz
Memory(RAM): 3.00GB
Operating System: Windows Vista (TM) Home Premium, 32-bit (Service Pack 2)
DirectX version: 11.0
GPU processor: GeForce 9600 GT
Driver version: 260.99
CUDA Cores: 64
Core clock: 700 MHz
Shader clock: 1680 MHz
Memory clock: 900 MHz (1800 MHz data rate)
Memory interface: 256-bit
Total available graphics memory: 1791 MB
Dedicated video memory: 512 MB GDDR3
Shared system memory: 1279 MB
Bus: PCI Express x16
First off, i like the game a lot so far, only thing thus far is when i get to clown' something( town north-east of starting point) i get bandits to chase me there, they die, i loot them, i buy a back pack to carry more loot, go trade loot to traders, and then try to save, then game crashes, then i go to load what may have been saved, and it crashes, i know, if the save is messed up, it's not gonna work, but i like to try things just to see
, if this one doesn't help u at all, lemme know, and i'll retrace my steps again to see what happends, but it has happend 2x now.
- Attachments
-
- crashDump0.24.3.zip
- this is what i got when i tried to save, then loaded game and it crashed again,
- (200.97 KiB) Downloaded 283 times
Wikked, could you upload your save folder too, if the crash originates from there then chris could need it to pinpoint the problem ty.
Not related to OP:
Not related to OP:
How can you use dx11 with that gpu? I know that if you have win7, then the 9series supports sofware dx11(not hardware dx11) but that isn't your case...SilentHill wrote: Operating System: Windows Vista (TM) Home Premium, 32-bit (Service Pack 2)
DirectX version: 11.0
GPU processor: GeForce 9600 GT
You should always proofread carefully to make sure you didn't any words out.
Need help? pm me or any other mod.
- Captain Deathbeard
- Developer
- Posts: 1831
- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
- Contact:
When exactly was this crashdump made? What event caused it, was it the first crash, or when you tried to reload?wikked9 wrote:First off, i like the game a lot so far, only thing thus far is when i get to clown' something( town north-east of starting point) i get bandits to chase me there, they die, i loot them, i buy a back pack to carry more loot, go trade loot to traders, and then try to save, then game crashes, then i go to load what may have been saved, and it crashes, i know, if the save is messed up, it's not gonna work, but i like to try things just to see, if this one doesn't help u at all, lemme know, and i'll retrace my steps again to see what happends, but it has happend 2x now.
Eitherway, try setting skip stencil tricks=1 in settings.cfg, then see if the same thing happens.
Can you also send me the corrupt save?
- SilentHill
- Posts: 122
- Joined: Sat Dec 11, 2010 11:54 pm
I have both dx 11 & 9, Dx11 is the default set by the nividia control panel. But its really up to the process to decide what it uses.1337 wrote:How can you use dx11 with that gpu? I know that if you have win7, then the 9series supports sofware dx11(not hardware dx11) but that isn't your case...
Bug: 'Bodygaurd' command does not work, I thought it use to before.
Just looked again here, under specs.
The 9600GT has only dx10 support. So you basically have dx11 installed but aren't using it
(also you can update the driver i think)
The 9600GT has only dx10 support. So you basically have dx11 installed but aren't using it
Code: Select all
_ jgs cat
( \
\ \
/ / |\\
/ / .-`````-. / ^`-.
\ \ / \_/ {|} `o
\ \ / .---. \\ _ ,--'
\ \/ / \, \( `^^^
\ \/\ (\ )
\ ) \ ) \ \
) /__ \__ ) (\ \___
(___)))__))(__))(__)))You should always proofread carefully to make sure you didn't any words out.
Need help? pm me or any other mod.
well, after i posted that, i tried to retrace my steps, but for some reason it didn't crash again, although, this time i was playing in windowed mode, even so, me personally, liking to play the game, i decided to go to quick save folder, copy the good save, and make a desktop save folder, so when i save each time, i copy and save it to that, just in case i get a funky save. So, next time i crash(if i crash), i will send you both, one that is the last good save, and the funky oneChris_The_Great wrote:When exactly was this crashdump made? What event caused it, was it the first crash, or when you tried to reload?wikked9 wrote:First off, i like the game a lot so far, only thing thus far is when i get to clown' something( town north-east of starting point) i get bandits to chase me there, they die, i loot them, i buy a back pack to carry more loot, go trade loot to traders, and then try to save, then game crashes, then i go to load what may have been saved, and it crashes, i know, if the save is messed up, it's not gonna work, but i like to try things just to see, if this one doesn't help u at all, lemme know, and i'll retrace my steps again to see what happends, but it has happend 2x now.
Eitherway, try setting skip stencil tricks=1 in settings.cfg, then see if the same thing happens.
Can you also send me the corrupt save?
- Captain Deathbeard
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- Joined: Thu Jul 03, 2008 12:04 pm
- Location: UK
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nice, lets hope we can track it down that way.
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