prisoners disapear after reloading

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zurium
Posts: 14
Joined: Mon Apr 04, 2016 5:50 pm

Fri Dec 16, 2016 11:43 am

its happened the two times ive bothered trying so far, at first with 5 hungry bandits and then with 3 escaped servants, once i take away their weapons and lock them up on cages they disapear after i reload the game. its worth noting that both times i built 15+ cages , once inside of a building (this one lasted longer at 2 reloads, and on the first reload three out of the 5 prisoners appeared outside their cages) and once with the cages built on the outside.

Kazuya
Posts: 3
Joined: Wed Dec 07, 2016 5:22 pm

Fri Dec 16, 2016 9:37 pm

I had a very similar experience. I managed to capture a broken skeleton from the fog islands graveyard and carried him back to my base, which was near Stack. There I threw him into one of my cages and used him as a training dummy. Later I left with my main char to kill some beak things and get their leather, when I came back, the cage was empty. The whole time another one of my characters watched the cage and he wasn't set to passive or anything. So I reloaded to a savegame before I left my base. To my shock, the skeleton was nowhere to be seen.

Interesstingly, this bug apparently does not occur, when I sell characters to the slavers faction. Their cages remain full.

BorianM
Posts: 19
Joined: Sun Jan 26, 2014 6:25 pm

Sat Dec 17, 2016 4:40 am

I also had the same problems but ow turned off avtosaving and make saves only with one of my characters looking on the cages. It really works.

zurium
Posts: 14
Joined: Mon Apr 04, 2016 5:50 pm

Sat Dec 17, 2016 8:02 pm

this literally happens with a save in wich 3 of my characters are right next to the cages , so i dont think i can solve it like that, also if a characters is not from my faction and gets thrown into jail, he still disapears, even if i didnt jail them (holy nation).

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Wed Dec 21, 2016 5:36 pm

seems that as long as you don't leave the area the prisoners will stay put.
But if you leave the area and come back they will despawn just like dead members of their party.
Anytime I leave the area and then come back they are gone. But if I save game before leaving the area, they are there when I reload.
So I think it has to do with the despawning of the patrols, which tends to happen when you leave and return.

BorianM
Posts: 19
Joined: Sun Jan 26, 2014 6:25 pm

Fri Dec 23, 2016 8:01 pm

swillo wrote:seems that as long as you don't leave the area the prisoners will stay put.
I have tried different options but it is not working at all - the prisoniers desapear even if one of squad members is near but when other squad under control leaves the area the prisoniers desapear.

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