0.96.5 - Cannibal Raids every couple of days in the Stenn Desert
Posted: Fri Jul 21, 2017 8:36 pm
I'm not entirely sure that this is a bug, but it was recommended that I come here by a redditor earlier today when I asked about my situation.
Descriptions
Long Description:
I constantly have an "Upcoming Problem" called the 'Mighty Canhead'. He was an NPC cannibal that appeared outside my outpost shortly after a long expedition to the north. He went hostile, and was downed by my squad. Ever since then, I've had incessant raids of what seems to be 50+ cannibals. If my squad is away from home when "incoming enemy forces to your outpost" appears, then I'll arrive home and a mass group of them is inside my base already, with both gates in still shut. When I mouse over them, I have a dialogue icon appear. All of the cannibals have a "Diplomatic Status" I believe it was called. I can't actually speak to any of them, I can either wait for them to chant "MEAT!" a few times and attack me, or I can engage them first. The "Cannibal Boss Raid" seemingly fails or succeeds at random, as occasionally it will fail midway through the fight, or succeed despite them all being dead. Either outcome gives me the same result: another "Upcoming Problem", called the 'Mighty Canhead'.
Shortened Description
"Diplomatic status" cannibal raid parties of 50+ NPC's attacking my outpost every couple of days.
My outpost is far from any villages, in the Stenn Desert.
Mods
At the time of my first encounter with the 'Mighty Canhead', I had no mods installed. As the in-game days passed, I'm at day 79 right now & I've since installed a number of them which I will list below. With that said, I do not believe they are the cause of the problem.
Ark haircuts (v1)
SWWWUUURRRDDDSSS (v1)
dogbackpack (v3)
Torches (v1)
Little Camp (camp kit) (v3)
DeewadsTest (v5)
Unleash the hair (v1)
Garru (v1)
NewRecruits (v2)
256 Squad Limit (v1)
*Tribal Warfare (v2)
Multirace Bandits (v2)
* This was something I had thought might help my issue, as it splits the single cannibal faction into 8 other ones. However all it ended up doing was renaming the one cannibal faction that was crossing half the continent to get to me.
Mighty Canhead now belongs to the "Grand Wizard's Horde' instead of just "Cannibals". Hurrah?
Attachments
I think I've described the problem fairly well, but I uploaded the save file to my google drive just to be safe.
https://drive.google.com/open?id=0B0DGW ... 25LM0ZCZlE
~
Thanks very much for your time, I look forward to seeing Kenshi's continued development.
Descriptions
Long Description:
I constantly have an "Upcoming Problem" called the 'Mighty Canhead'. He was an NPC cannibal that appeared outside my outpost shortly after a long expedition to the north. He went hostile, and was downed by my squad. Ever since then, I've had incessant raids of what seems to be 50+ cannibals. If my squad is away from home when "incoming enemy forces to your outpost" appears, then I'll arrive home and a mass group of them is inside my base already, with both gates in still shut. When I mouse over them, I have a dialogue icon appear. All of the cannibals have a "Diplomatic Status" I believe it was called. I can't actually speak to any of them, I can either wait for them to chant "MEAT!" a few times and attack me, or I can engage them first. The "Cannibal Boss Raid" seemingly fails or succeeds at random, as occasionally it will fail midway through the fight, or succeed despite them all being dead. Either outcome gives me the same result: another "Upcoming Problem", called the 'Mighty Canhead'.
Shortened Description
"Diplomatic status" cannibal raid parties of 50+ NPC's attacking my outpost every couple of days.
My outpost is far from any villages, in the Stenn Desert.
Mods
At the time of my first encounter with the 'Mighty Canhead', I had no mods installed. As the in-game days passed, I'm at day 79 right now & I've since installed a number of them which I will list below. With that said, I do not believe they are the cause of the problem.
Ark haircuts (v1)
SWWWUUURRRDDDSSS (v1)
dogbackpack (v3)
Torches (v1)
Little Camp (camp kit) (v3)
DeewadsTest (v5)
Unleash the hair (v1)
Garru (v1)
NewRecruits (v2)
256 Squad Limit (v1)
*Tribal Warfare (v2)
Multirace Bandits (v2)
* This was something I had thought might help my issue, as it splits the single cannibal faction into 8 other ones. However all it ended up doing was renaming the one cannibal faction that was crossing half the continent to get to me.
Mighty Canhead now belongs to the "Grand Wizard's Horde' instead of just "Cannibals". Hurrah?
Attachments
I think I've described the problem fairly well, but I uploaded the save file to my google drive just to be safe.
https://drive.google.com/open?id=0B0DGW ... 25LM0ZCZlE
~
Thanks very much for your time, I look forward to seeing Kenshi's continued development.