[BUG 0.96.19] Turret job not sticking

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makotech222
Posts: 5
Joined: Tue Aug 29, 2017 1:21 am

Tue Aug 29, 2017 1:23 am

I have a mounted turret on a wall, with a guy whos only job is to operate it. At some point he gets hungry and goes to get food. After eating, he sits idle next to food storage, doesn't go back to turret.

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Bookhorse
Posts: 137
Joined: Mon Feb 13, 2017 9:37 am

Tue Aug 29, 2017 6:45 am

Same here.

Roger the Architect
Posts: 10
Joined: Thu Jan 26, 2017 9:42 pm

Wed Sep 06, 2017 10:55 pm

I got the same problem and I solved it using a stool;

Seems that the jobs have different action radius/distance ranges. As far as I've seen, the following order have the biggest radius since the character will cros almost all the map to find the target.

"Base orders" like crafting, farming etc, have a shorter radius, but seems tht the turret one is even shorter.

I solved it using a stool inside a house near to the turret you want to use and assign it AFTER the turret. Since the stool order works like the normal orders (more radius then the turret order) it will trigger, and once it reaches the turret action range, it will go there since it's previos to the stool order.


Hope that it works for you :)

PD: Sorry for my english :S

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