Putting down dead bodies results in odd behavior

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BloodyNex
Posts: 82
Joined: Mon Jul 04, 2011 12:28 am

Sun Aug 05, 2012 2:21 am

When attempting to bring some defeated enemies back to my outpost for experimentation :twisted:, I noticed that trying to put the enemies down resulted in them being somehow attached to the character that was carrying them. They just ragdoll in midair and move with the character that had attempted to put them down. I think the cause of this is that they died while my characters were carrying them. Oddly enough, it happened with all four of the dust bandits we were carrying (I was expecting at least one of them to survive).

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Captain Deathbeard
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Sun Aug 05, 2012 12:00 pm

Fixed, I think

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BloodyNex
Posts: 82
Joined: Mon Jul 04, 2011 12:28 am

Tue Aug 07, 2012 6:07 pm

Still happening in 0.26.2. It has no effect on my characters, once they put the body "down" they can resume their normal actions and their movement speed returns to normal.

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