Putting down dead bodies results in odd behavior
When attempting to bring some defeated enemies back to my outpost for experimentation
, I noticed that trying to put the enemies down resulted in them being somehow attached to the character that was carrying them. They just ragdoll in midair and move with the character that had attempted to put them down. I think the cause of this is that they died while my characters were carrying them. Oddly enough, it happened with all four of the dust bandits we were carrying (I was expecting at least one of them to survive).
- Captain Deathbeard
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Fixed, I think
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