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[0.98.4] Medic job interacts poorly with missing limb

Posted: Sun Mar 04, 2018 5:40 pm
by Maeyanie
My medic lost an arm in combat. I got her a robotic replacement, and all of that worked fine. Nice addition to the game.

Then I took it off when going through Holy Nation land (seems they were scared I was a robot wearing human bits, instead of a human wearing robot bits... very nice touch, makes complete sense for them) and noticed that when she was standing still, every second or so the job would switch to "Medic", an animation would play for a brief instant, then it would cancel and go back to idle.

From what I could see, it looked like the missing arm was red (with grey hashes over it), so it counted as needing to be bandaged so far as the Medic job was concerned, which triggered an attempt to patch it up. But, since it was missing it couldn't be bandaged, which promptly cancelled the attempt.

Re: [0.98.4] Medic job interacts poorly with missing limb

Posted: Tue Mar 20, 2018 3:32 pm
by Maeyanie
This appears to have been resolved with 0.98.10's robot limb changes.

Re: [0.98.4] Medic job interacts poorly with missing limb

Posted: Tue Mar 20, 2018 6:56 pm
by Kwikwilyaqa
Mark your report as [FIXED] (change the title by editing your first post) them xD