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98.13 Endless dying state no blood loss

Posted: Tue Mar 27, 2018 9:04 pm
by RWild311
Large number of dying or in critical state bodies stacking up around my gate and they will remain in dying state forever I believe as I can only remove them by importing game. All of them seem to have single critical injury to one body part like chest or stomach but no blood loss and not bleeding. I guess they are undead.
I suspect mounted harpoon weapons causing this since I don't see the same condition with melee fights and have only had it happen around the front of the camp as far as I have seen but it may happen with carried crossbows but harder to test this.

Re: 98.13 Endless dying state no blood loss

Posted: Wed Mar 28, 2018 1:04 pm
by PerfectDeath
Yeah, this didn't happen a few days ago; however, in my recent few hours bandits keep littering the ground and stay in critical/dying. Their wounds do not depreciate. Gotta rely on slavemongers to clean a few of the bodies up.

EDIT: Just fought a bunch of dust bandits at base and some of them died very quickly from massive blood loss; however, if the blood loss stops quickly enough they don't die and recover blood. Their body part condition is not effected by either < or << wounds.