Import Bug?
Posted: Wed Jul 18, 2018 5:29 pm
Importing a saved game with prisoners inside cages at your base results in a loss of prisoners. Not sure if this is intended behavior or a bug so I thought I would report it.
They simply don't save this information, as Importing resets the non-player factions. So the person who's was in there won't be anymore. This is how things are supposed to work.