I do a little trick where I load up as much as I can carry, then load up a dead body on the ground, then carry it for extra storage (pack animals are especially wonderful for this, but I digress.)
Problem is, now the corpses are disappearing right off my shoulder while I walk. The "carry" animation continues, and I can "put down" on that character, but no corpse is on the shoulder, can't access the menu/loot of the "space" between the arms (ie: not just invisible/graphical), and when you "put down" the body, no corpse appears. Pretty sure it's getting "cleaned up" or something like that, so you might need to make sure that when a corpse is picked up/carried, that it's "stick around timer" gets reset/lengthened.
New game under 98.46, no mods.
PS: It seems to be only the actually DEAD that disappear, not unconscious/coma/etc.
98.46 Carried Corpses disappear from my shoulder...
- Hatsune_Neko
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dead despawn over time.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Yeah, of course, but it's happening really quickly (a few in game hours, as opposed to days in the non-experimental) since this last patch (maybe having something to do with the new save system?) And it really shouldn't happen at all while on screen or being carried. In fact, picking up a corpse should make it stick around a little longer, so if it gets dropped (like from an arm injury) you have some time to recover it...
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